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Flush Network Logic from Main Thread (RuffleSocket.FlushMessages())

@dungeon2567 dungeon2567 requested a review from TwoTenPvP as a code owner July 16, 2020 01:44
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What is the purpose of this exactly? To delay the running of connection.Update() to the end of the frame?

@dungeon2567
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Yes, run connection.Update() exactly at end of the frame (when all packets are written and ready to be sent)

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2 participants