title | description | author | ms.author | ms.date | ms.topic | ms.localizationpriority | keywords |
---|---|---|---|---|---|---|---|
Setting up your Unreal project |
Learn how to set up your project wit the latest version of Unreal Engine and the Mixed Reality Feature Tool. |
hferrone |
v-hferrone |
4/28/2021 |
tutorial |
high |
Unreal, Unreal Engine 4, UE4, HoloLens 2, mixed reality, development, features, new project, emulator, documentation, guides, holograms, game development, mixed reality headset, windows mixed reality headset, virtual reality headset |
We recommend installing Unreal Engine version 4.25 or later to take full advantage of built-in HoloLens support.
Go to the Library tab in the Epic Games Launcher, select the dropdown arrow next to Launch and click Options. Under Target Platforms, select HoloLens 2 and click Apply.
Mixed Reality Toolkit (MRTK) is an open-source, cross-platform development kit for mixed reality applications. MRTK provides a cross-platform input system, foundational components, and common building blocks for spatial interactions. The toolkit is intended to accelerate the development of applications targeting Microsoft HoloLens, Windows Mixed Reality immersive (VR) headsets, and the OpenVR platform.
For installation, we recommend completing the Getting Started section of our curated Unreal development journey. If you're already following the Unreal development journey, finish up the rest of the setup steps listed below and continue on to the HoloLens 2 Getting Started tutorials.
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Mixed Reality Toolkit-Unreal (GitHub)
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Note
If you don't want to use MRTK for Unreal, you'll need to script all interactions and behaviors yourself.