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Convert TestPlatform.vsix from V2 to V3 format. #316
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IEnumerable<string> files = Directory.EnumerateFiles(inputDirectory, "*.*", SearchOption.AllDirectories); | ||
int inputDirectoryLength = inputDirectory.Length; | ||
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using (ZipArchive vsixFile = ZipFile.Open(vsixFilePath, ZipArchiveMode.Create)) |
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nit: always better to use var instead.
@@ -19,4 +20,7 @@ | |||
<Assets> | |||
<Asset Type="Microsoft.TestPlatform.V2" Path="vstest.console.exe" /> | |||
</Assets> | |||
</PackageManifest> | |||
<Prerequisites> |
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Explain this dependency please.
And should it be "Visual Studio Core Editor".
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It is by default.
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Should we add a comment here that it is by default?
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👍
…ch is needed for V3 format VSIX
@@ -263,11 +263,17 @@ function Create-VsixPackage | |||
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Write-Log "Create-VsixPackage: Started." | |||
$packageDir = Get-FullCLRPackageDirectory | |||
$tpSrcDir = Join-Path $env:TP_ROOT_DIR "src" |
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Suggestion : remove whitespace.
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Fixed in next commit.
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# Copy vsix manifests | ||
$vsixManifests = @("*Content_Types*.xml", | ||
"extension.vsixmanifest", | ||
"License.rtf", | ||
"catalog.json", |
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Suggestion : update alignment for this and the line below.
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Instead of writing custom steps to copy these items, can we add these files as content to package.csproj so that they could get copied while publishing.
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Make sense. Fix in next commit
ZipFile.CreateFromDirectory(inputDirectory, vsixFilePath, CompressionLevel.Fastest, false); | ||
} | ||
// Get all files to put in vsix | ||
IEnumerable<string> files = Directory.EnumerateFiles(inputDirectory, "*.*", SearchOption.AllDirectories); |
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use var instead of "IEnumerable" as per resharper stylecop conventions.
@dotnet-bot test this please |
Due to limitation with dotnet core tooling, we are going through zip approach.