Closed
Description
Schedule Template
- End game master: @dbaeumer / Zurich
- End game body: @roblourens / Redmond
- 01/28 Code freeze for the endgame
- 02/01 Endgame done
- 02/06 Expected release date (this may change)
Note: The
Insiders
build needs to be in the wild for 24 hours before we can enter the last phase of the endgame.
Monday
- Run OSS tool @dbaeumer
- The LCA review of the ThirdPartyNotices.txt files is not needed anymore
- Code freeze at 5pm PT
- Ensure we have a green build on all platforms at 5pm PT
- All test items contain sufficiently comprehensive test descriptions by 6pm PT
- Update your availability for testing here - https://vscode-tools.azurewebsites.net/
Tuesday
- Test plan items assigned (using https://vscode-tools.azurewebsites.net/)
- Run the tool multiple times to balance load if test items come in later and assignments are already made
- All closed feature-requests either have a verification-needed or on-testplan tag
- Test build starts at 7am CET
- Test plan ready by 8am CET
- Testing
- Verification needed
Wednesday
- Testing
- Remind team members to assign issues that they intend to fix to the current milestone
- Fixing (self-assigned, milestone assigned)
- Verification
Thursday
- Fixing (scrutiny sets in - major bugs only - to be discussed in stand-up meeting, labeled as
candidate
) - Verification
- Check new OSS usage is entered into the OSS registry owner
Friday
- Pause scheduled
insider
builds @dbaeumer - Satellite modules/npm packages ready, version updated, smoke tested
- vscode @bpasero
- yo generator @aeschli
- vsce @joaomoreno
- node debug @weinand
- node debug2 @roblourens
- node debugadapter node @weinand
- All issues verified
- Fixing (only critical bugs - no string changes)
- Smoketest
- All release notes updated
- release notes are collected in a file named
Month_Year.md
in this repo directory - @aeschli
- @alexandrudima
- @alexr00
- @bpasero
- @chrmarti
- @dbaeumer
- @egamma
- @isidorn
- @joaomoreno
- @jrieken
- @kieferrm
- @mjbvz
- @octref
- @rebornix
- @RMacfarlane
- @roblourens
- @sandy081
- @sbatten
- @Tyriar
- @weinand
- release notes are collected in a file named
- Acknowledge pull requests in release notes. We acknowledge PRs from outside the team. Use the thankyou tool to generate the initial contents of the section. owner
- vscode endgame master
- debug-adapter-protocol @weinand
- vscode-node-debug @weinand
- vscode-node-debug2 @roblourens
- vscode-debugadapter-node @weinand
- vscode-languageserver-node @dbaeumer
- language-server-protocol @dbaeumer
- vscode-textmate @alexandrudima
- vscode-loader @alexandrudima
- vscode-generator-code @aeschli
- vscode-vsce @joaomoreno
- vscode-docs @gregvanl
- vscode-css-languageservice @aeschli
- vscode-json-languageservice @aeschli
- vscode-html-languageservice @aeschli
- jsonc-parser @aeschli
- vscode-jscs @chrisdias
- vscode-tslint @egamma
- vscode-eslint @dbaeumer
- vscode-jshint @RMacfarlane
- vscode-recipes @auchenberg
- localization @shawndon
- vscode-github-issues-prs @chrmarti
- inno-updater @joaomoreno
- Review pull requests acknowledgements with
NOT MERGED - PLS REVIEW
. endgame master - Add notable fixes to the release notes all
- When done fixing/verifying and there are changes since last build at the end of day PT
- Trigger new insider build and publish it manually endgame master
Friday/Monday
- Branch code to `release/1.31 endgame master
- Bump up the version in package.json - endgame master
- Announce master is open for business endgame master
- Polish release notes redmond
Monday - Wednesday
- Polish release notes redmond
- Cherry-pick hand-picked and reviewed changes to
release/<x.y>
endgame master - Build
Insider
fromrelease/<x.y>
endgame master - Manually release
Insider
endgame master - Build stable for all platforms as new candidate issues come in endgame master
- Documentation updated
Note: The
Insiders
build needs to be in the wild for 24 hours before we can enter the last phase of the endgame.
Wednesday/Thursday
- Build stable for all platforms endgame master
- Make rpm signing request @Tyriar
- Sanity check of installable bits
- Windows
- OS X - @weinand
- Linux
- deb package 32-bit @joaomoreno
- deb package 64-bit @joaomoreno
- rpm package 64-bit @joaomoreno
- rpm package 32-bit @joaomoreno
- archives @joaomoreno
- Publish website @gregvanl
- Publish Localization language pack @shawndon
- Publish to stable endgame master
- Add a git tag to
HEAD
ofrelease/1.31
in format1.31.0
(for vscode.d.ts download) endgame master - Publish rpm to repository manually @Tyriar
- Enable scheduled
insider
builds endgame master - Twitter announcement @auchenberg
Recovery Build
We release a recovery build with a handful of critical fixes and translation updates a few days after a release. The candidate fixes are reviewed by the development team and are assigned to the recovery milestone. We want to be restrictive about the included candidates. The mindset is "we will lose users if we do not include the fix". Here are some examples:
- data loss
- a regression that users complain loudly about in issues or twitter
- a significant performance regressions
- an issue that impacts many users as indicated by telemetry data
- an embarrassing UI glitch
- critical security fixes
- an issue that impacts extensions or is an API regression
Check list
- Create a milestone
<Month> Recovery <year>
owner - Bump the version number owner
- Assign candidate issues to the recovery milestone team
- Review the
candidate
issues, and if they pass the review assign them to the recovery milestone team - All
candidate
fixes are peer reviewed and pushed tomaster
and then cherry-picked into the release branch team - Initiate
insiders
build frommaster
- Issues are tested in the
insiders
team - Build
stable
for all platforms from release branch owner - Make rpm signing request @Tyriar
- Issues are verified on
stable
build and theverified
label is added owner - Check
https://github.com/Microsoft/vscode/compare/release/<x.y>
to ensure no other commits have been made in the release branch owner - Update the release notes and include a link to a query for the fixed issues @gregvanl
- Smoketest stable bits
- Windows - @Tyriar
- OS X - @rebornix
- Linux - @roblourens
- Sanity check installable stable bits that have not been smoke tested
- Windows
- signed installer 32-bit owner
- signed installer 64-bit @Tyriar
- zip 32-bit owner
- zip 64-bit owner
- OS X - owner
- Linux
- deb package 32-bit owner
- deb package 64-bit owner
- rpm package 64-bit owner
- rpm package 32-bit owner
- archives owner
- Windows
- Publish website @gregvanl
- Publish stable build owner
- Publish rpm to repository manually @Tyriar
- Add a git tag to
HEAD
ofrelease/1.31
in format1.31.x