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I am not very great at writing java, I write many languages but not Java, so I do not know how complicated this is.
For people that are downloading local copies of worlds (like I am currently on various servers) or people looking to purposely generating chunks to fill up the server storage
I was thinking either a progressive back and forth or a spiral out from the center or a set position, making sure no chunks are missed.
I believe that this is a feature withing ForgeHax. but ForgeHax is forge only and is outdated, last update being over 2 years ago. (and also for forge not farbic 🤮)
It would help to have some of the following settings:
Method: spiral or back and fourth (needs better name)
chunk distance: number input from 2 to 32, seeing how large the spiral should be or how much it should move back and fourth
speed: Assuming if it is using flight, it should know what speed to travel.
height: fight to fly at
setting specifically for spiral: goal distance, how haw it should spiral to before finishing, optional log out on complete?
setting for back and fourth: start x/y and end x/y, for it to make/generate
Other features might be recovering if the server is down or restarting, know to stop and restart without missing any chunks
chat feedback on progress?
Before submitting a suggestion
This feature doesn't already exist in the client. (I have checked every module and their settings on the latest dev build)
This wasn't already suggested. (I have searched suggestions on GitHub and read the FAQ)
The text was updated successfully, but these errors were encountered:
this would be a great feature to be combined with newchunks or basefinder from TrouserStreak.
I wouldn't get your hope up tho cause it's kinda a silly feature.
I had actually went to trouser streak first, they said that it was not really the kind of thing they were looking for :/
This is mainly for the idea of creating a world download the preserve a world, and to also be able to make server world size bigger assuming that they are not trimming the chunks, and to be able to also have it be a local copy that could have scripts to find player built structures.
Describe the feature
I am not very great at writing java, I write many languages but not Java, so I do not know how complicated this is.
For people that are downloading local copies of worlds (like I am currently on various servers) or people looking to purposely generating chunks to fill up the server storage
I was thinking either a progressive back and forth or a spiral out from the center or a set position, making sure no chunks are missed.
I believe that this is a feature withing ForgeHax. but ForgeHax is forge only and is outdated, last update being over 2 years ago. (and also for forge not farbic 🤮)
It would help to have some of the following settings:
Method: spiral or back and fourth (needs better name)
chunk distance: number input from 2 to 32, seeing how large the spiral should be or how much it should move back and fourth
speed: Assuming if it is using flight, it should know what speed to travel.
height: fight to fly at
setting specifically for spiral: goal distance, how haw it should spiral to before finishing, optional log out on complete?
setting for back and fourth: start x/y and end x/y, for it to make/generate
Other features might be recovering if the server is down or restarting, know to stop and restart without missing any chunks
chat feedback on progress?
Before submitting a suggestion
This feature doesn't already exist in the client. (I have checked every module and their settings on the latest dev build)
This wasn't already suggested. (I have searched suggestions on GitHub and read the FAQ)
The text was updated successfully, but these errors were encountered: