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Module allows you to input the servers seed and automatically sets waypoints based on the structure you've selected and the amount of waypoints.
For example, typing ".structurefinder dungeon 4" would set 4 waypoints named "Dungeon1, Dungeon2, Dungeon3, Dungeon4" based on the distance from the player to the nearest dungeon(s).
This would be useful for finding end portals, desert temples for Egapp hunting on servers without dupes, etc.
The text was updated successfully, but these errors were encountered:
The seed based structure finding was already suggested (please check before opening a suggestion) #956#980
Cloudburst also already opened a pr implementing those changes #1300
Module allows you to input the servers seed and automatically sets waypoints based on the structure you've selected and the amount of waypoints.
For example, typing ".structurefinder dungeon 4" would set 4 waypoints named "Dungeon1, Dungeon2, Dungeon3, Dungeon4" based on the distance from the player to the nearest dungeon(s).
This would be useful for finding end portals, desert temples for Egapp hunting on servers without dupes, etc.
The text was updated successfully, but these errors were encountered: