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Starred repositories
A simple and easy-to-use library to enjoy videogames programming
Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
mimalloc is a compact general purpose allocator with excellent performance.
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
A Curated List of Multiplayer Game Network Programming Resources
🔥 比libevent/libuv/asio更易用的网络库。A c/c++ network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client/server.
A fast entity component system (ECS) for C & C++
Terrain rendering algorithm in less than 20 lines of code
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Wechat Mini Game Unity engine adapter documents.
An OpenGL RTS game engine written in C
A shader-based software renderer written from scratch in C89
💠 Single-file glTF 2.0 loader and writer written in C99
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
A cross-platform, open-source, pure C game engine for mobile game.