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Add '-ng' to streflop stuff
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+11
-15
lines changed

3 files changed

+11
-15
lines changed

source/meson.build

Lines changed: 2 additions & 2 deletions
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@@ -49,7 +49,7 @@ wx_dep = dependency(
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# Example: meson configure -Dstreflop:fpu=soft (where the value preceding the
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# colon is the subproject name) and then rebuild.
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streflop_subproj = subproject(
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'streflop',
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'streflop-ng',
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default_options: ['default_library=static', 'fpu=sse', 'denormals=false'],
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)
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# TODO: The binaries don't need the dep object, but they do need the includes.
@@ -59,7 +59,7 @@ streflop_dep = streflop_subproj.get_variable('streflop_dep')
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# Only the include paths, not the whole dep object is required to
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# build the game
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streflop_includes = streflop_dep[0].partial_dependency(includes: true)
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streflop_includes = streflop_dep.partial_dependency(includes: true)
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subdir('shared_lib')
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subdir('glest_game')

subprojects/streflop-ng.wrap

Lines changed: 9 additions & 0 deletions
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@@ -0,0 +1,9 @@
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[wrap-git]
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directory = streflop-ng
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url = https://github.com/andy5995/streflop-ng
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revision = add-meson
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[provide]
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streflop-ng = streflop_dep
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streflop = streflop_dep
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subprojects/streflop.wrap

Lines changed: 0 additions & 13 deletions
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