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This has been talked about, but I can't find where, so I'm opening a new issue. I'd like a few extra features for Inverse that would be nice--
Inverse(StridedMatrix pts): when the map is square, why bother with the fixed part of the matrix. This can be implemented simply as just calling the normal Inverse function with an empty view as the prefix, and we can always make this more efficient when we get to it
Inverse(StridedVector x1, StridedMatrix pts): When the map is rectangular and we want the conditional inverse of a bunch of points with respect to the same prefix. This would make implementing a FixedMap (See FixedMap and InverseMap #245 ) a little easier.
The text was updated successfully, but these errors were encountered:
This has been talked about, but I can't find where, so I'm opening a new issue. I'd like a few extra features for
Inverse
that would be nice--Inverse(StridedMatrix pts)
: when the map is square, why bother with the fixed part of the matrix. This can be implemented simply as just calling the normalInverse
function with an empty view as the prefix, and we can always make this more efficient when we get to itInverse(StridedVector x1, StridedMatrix pts)
: When the map is rectangular and we want the conditional inverse of a bunch of points with respect to the same prefix. This would make implementing aFixedMap
(SeeFixedMap
andInverseMap
#245 ) a little easier.The text was updated successfully, but these errors were encountered: