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| 1 | +/** |
| 2 | + * Bipartite graph generators |
| 3 | + * |
| 4 | + * Functions for generating various bipartite graph structures: |
| 5 | + * - Complete bipartite K_{m,n} |
| 6 | + * - Bipartite trees (acyclic connected) |
| 7 | + * - Connected bipartite graphs with even-length cycles |
| 8 | + * - Bipartite forests (acyclic disconnected) |
| 9 | + * - Disconnected bipartite graphs with cycles |
| 10 | + */ |
| 11 | + |
| 12 | +import type { GraphSpec } from '../spec'; |
| 13 | +import type { TestNode, TestEdge } from './types'; |
| 14 | +import { SeededRandom } from './types'; |
| 15 | + |
| 16 | +/** |
| 17 | + * Get nodes in left and right partitions for bipartite graphs. |
| 18 | + * @param nodes |
| 19 | + */ |
| 20 | +const getBipartitePartitions = (nodes: TestNode[]): { left: TestNode[]; right: TestNode[] } => { |
| 21 | + const left = nodes.filter((node): node is TestNode & { partition: 'left' } => node.partition === "left"); |
| 22 | + const right = nodes.filter((node): node is TestNode & { partition: 'right' } => node.partition === "right"); |
| 23 | + return { left, right }; |
| 24 | +}; |
| 25 | + |
| 26 | +/** |
| 27 | + * Add edge to edge list, handling heterogeneous schema types. |
| 28 | + * @param edges - Edge list to modify |
| 29 | + * @param source - Source node ID |
| 30 | + * @param target - Target node ID |
| 31 | + * @param spec - Graph specification |
| 32 | + * @param rng - Seeded random number generator |
| 33 | + */ |
| 34 | +const addEdge = (edges: TestEdge[], source: string, target: string, spec: GraphSpec, rng: SeededRandom): void => { |
| 35 | + const edge: TestEdge = { source, target }; |
| 36 | + |
| 37 | + if (spec.schema.kind === 'heterogeneous') { |
| 38 | + // Assign random edge type (could be based on config.edgeTypes) |
| 39 | + edge.type = rng.choice(['type_a', 'type_b', 'type_c']); |
| 40 | + } |
| 41 | + |
| 42 | + edges.push(edge); |
| 43 | +}; |
| 44 | + |
| 45 | +/** |
| 46 | + * Generate complete bipartite K_{m,n} graph. |
| 47 | + * @param nodes |
| 48 | + * @param edges |
| 49 | + * @param spec |
| 50 | + * @param rng |
| 51 | + */ |
| 52 | +export const generateCompleteBipartiteEdges = (nodes: TestNode[], edges: TestEdge[], spec: GraphSpec, rng: SeededRandom): void => { |
| 53 | + const { left, right } = getBipartitePartitions(nodes); |
| 54 | + |
| 55 | + // Add all possible edges between left and right partitions |
| 56 | + for (const leftNode of left) { |
| 57 | + for (const rightNode of right) { |
| 58 | + // Both directed and undirected bipartite graphs use the same edge structure |
| 59 | + addEdge(edges, leftNode.id, rightNode.id, spec, rng); |
| 60 | + } |
| 61 | + } |
| 62 | +}; |
| 63 | + |
| 64 | +/** |
| 65 | + * Generate bipartite tree (connected, acyclic bipartite graph). |
| 66 | + * @param nodes |
| 67 | + * @param edges |
| 68 | + * @param spec |
| 69 | + * @param rng |
| 70 | + */ |
| 71 | +export const generateBipartiteTreeEdges = (nodes: TestNode[], edges: TestEdge[], spec: GraphSpec, rng: SeededRandom): void => { |
| 72 | + const { left, right } = getBipartitePartitions(nodes); |
| 73 | + |
| 74 | + if (left.length === 0 || right.length === 0) return; |
| 75 | + |
| 76 | + // Start with one edge connecting left to right |
| 77 | + const firstLeft = left[0]; |
| 78 | + const firstRight = right[0]; |
| 79 | + addEdge(edges, firstLeft.id, firstRight.id, spec, rng); |
| 80 | + |
| 81 | + const connected = new Set([firstLeft.id, firstRight.id]); |
| 82 | + |
| 83 | + // Connect remaining nodes |
| 84 | + const allNodes = [...left.slice(1), ...right.slice(1)]; |
| 85 | + |
| 86 | + for (const node of allNodes) { |
| 87 | + // Connect to a random node in opposite partition that's already connected |
| 88 | + const oppositePartition = node.partition === "left" ? right : left; |
| 89 | + const connectedOpposite = oppositePartition.filter(n => connected.has(n.id)); |
| 90 | + |
| 91 | + if (connectedOpposite.length > 0) { |
| 92 | + const target = rng.choice(connectedOpposite); |
| 93 | + addEdge(edges, node.id, target.id, spec, rng); |
| 94 | + connected.add(node.id); |
| 95 | + } |
| 96 | + } |
| 97 | +}; |
| 98 | + |
| 99 | +/** |
| 100 | + * Generate connected bipartite graph with even-length cycles. |
| 101 | + * @param nodes |
| 102 | + * @param edges |
| 103 | + * @param spec |
| 104 | + * @param rng |
| 105 | + */ |
| 106 | +export const generateBipartiteConnectedEdges = (nodes: TestNode[], edges: TestEdge[], spec: GraphSpec, rng: SeededRandom): void => { |
| 107 | + const { left, right } = getBipartitePartitions(nodes); |
| 108 | + |
| 109 | + if (left.length === 0 || right.length === 0) return; |
| 110 | + |
| 111 | + // First create a spanning tree to ensure connectivity |
| 112 | + generateBipartiteTreeEdges(nodes, edges, spec, rng); |
| 113 | + |
| 114 | + // Add extra edges between partitions (creates even-length cycles) |
| 115 | + const minPartitionSize = Math.min(left.length, right.length); |
| 116 | + const edgesToAdd = Math.max(0, minPartitionSize - 1); // Add some extra edges |
| 117 | + |
| 118 | + for (let i = 0; i < edgesToAdd; i++) { |
| 119 | + const source = rng.choice(left); |
| 120 | + const target = rng.choice(right); |
| 121 | + |
| 122 | + // Avoid duplicate edges for simple graphs |
| 123 | + if (spec.edgeMultiplicity.kind === "simple") { |
| 124 | + const exists = edges.some(e => |
| 125 | + (e.source === source.id && e.target === target.id) || |
| 126 | + (spec.directionality.kind === "undirected" && e.source === target.id && e.target === source.id) |
| 127 | + ); |
| 128 | + if (exists) continue; |
| 129 | + } |
| 130 | + |
| 131 | + addEdge(edges, source.id, target.id, spec, rng); |
| 132 | + } |
| 133 | +}; |
| 134 | + |
| 135 | +/** |
| 136 | + * Generate bipartite forest (disconnected acyclic bipartite graphs). |
| 137 | + * @param nodes |
| 138 | + * @param edges |
| 139 | + * @param spec |
| 140 | + * @param rng |
| 141 | + */ |
| 142 | +export const generateBipartiteForestEdges = (nodes: TestNode[], edges: TestEdge[], spec: GraphSpec, rng: SeededRandom): void => { |
| 143 | + const { left, right } = getBipartitePartitions(nodes); |
| 144 | + |
| 145 | + if (left.length === 0 || right.length === 0) return; |
| 146 | + |
| 147 | + // Create multiple tree components |
| 148 | + const numComponents = Math.max(2, Math.floor(Math.sqrt(nodes.length))); |
| 149 | + const nodesPerComponent = Math.ceil(nodes.length / numComponents); |
| 150 | + |
| 151 | + for (let c = 0; c < numComponents; c++) { |
| 152 | + const startIdx = c * nodesPerComponent; |
| 153 | + const endIdx = Math.min(startIdx + nodesPerComponent, nodes.length); |
| 154 | + const componentNodes = nodes.slice(startIdx, endIdx); |
| 155 | + |
| 156 | + if (componentNodes.length < 2) continue; |
| 157 | + |
| 158 | + // For bipartite, ensure each component has at least one node from each partition |
| 159 | + const compLeft = componentNodes.filter((node): node is TestNode & { partition: 'left' } => node.partition === "left"); |
| 160 | + const compRight = componentNodes.filter((node): node is TestNode & { partition: 'right' } => node.partition === "right"); |
| 161 | + |
| 162 | + if (compLeft.length === 0 || compRight.length === 0) continue; |
| 163 | + |
| 164 | + // Create one edge to start the component |
| 165 | + addEdge(edges, compLeft[0].id, compRight[0].id, spec, rng); |
| 166 | + |
| 167 | + const connected = new Set([compLeft[0].id, compRight[0].id]); |
| 168 | + const remaining = [...compLeft.slice(1), ...compRight.slice(1)]; |
| 169 | + |
| 170 | + // Connect rest of component |
| 171 | + for (const node of remaining) { |
| 172 | + const oppositePartition = node.partition === "left" ? compRight : compLeft; |
| 173 | + const connectedOpposite = oppositePartition.filter(n => connected.has(n.id)); |
| 174 | + |
| 175 | + if (connectedOpposite.length > 0) { |
| 176 | + const target = rng.choice(connectedOpposite); |
| 177 | + addEdge(edges, node.id, target.id, spec, rng); |
| 178 | + connected.add(node.id); |
| 179 | + } |
| 180 | + } |
| 181 | + } |
| 182 | +}; |
| 183 | + |
| 184 | +/** |
| 185 | + * Generate disconnected bipartite graph with cycles. |
| 186 | + * @param nodes |
| 187 | + * @param edges |
| 188 | + * @param spec |
| 189 | + * @param rng |
| 190 | + */ |
| 191 | +export const generateBipartiteDisconnectedEdges = (nodes: TestNode[], edges: TestEdge[], spec: GraphSpec, rng: SeededRandom): void => { |
| 192 | + const { left, right } = getBipartitePartitions(nodes); |
| 193 | + |
| 194 | + if (left.length === 0 || right.length === 0) return; |
| 195 | + |
| 196 | + // Create 2-4 components |
| 197 | + const numComponents = 2 + Math.floor(rng.next() * 3); |
| 198 | + const nodesPerComponent = Math.ceil(nodes.length / numComponents); |
| 199 | + |
| 200 | + for (let c = 0; c < numComponents; c++) { |
| 201 | + const startIdx = c * nodesPerComponent; |
| 202 | + const endIdx = Math.min(startIdx + nodesPerComponent, nodes.length); |
| 203 | + const componentNodes = nodes.slice(startIdx, endIdx); |
| 204 | + |
| 205 | + const compLeft = componentNodes.filter((node): node is TestNode & { partition: 'left' } => node.partition === "left"); |
| 206 | + const compRight = componentNodes.filter((node): node is TestNode & { partition: 'right' } => node.partition === "right"); |
| 207 | + |
| 208 | + if (compLeft.length === 0 || compRight.length === 0) continue; |
| 209 | + |
| 210 | + // Ensure connectivity within component |
| 211 | + const connected = new Set(); |
| 212 | + const firstLeft = compLeft[0]; |
| 213 | + const firstRight = compRight[0]; |
| 214 | + addEdge(edges, firstLeft.id, firstRight.id, spec, rng); |
| 215 | + connected.add(firstLeft.id); |
| 216 | + connected.add(firstRight.id); |
| 217 | + |
| 218 | + // Add edges to connect rest of component |
| 219 | + for (const node of [...compLeft.slice(1), ...compRight.slice(1)]) { |
| 220 | + const oppositePartition = node.partition === "left" ? compRight : compLeft; |
| 221 | + const connectedOpposite = oppositePartition.filter(n => connected.has(n.id)); |
| 222 | + |
| 223 | + if (connectedOpposite.length > 0) { |
| 224 | + const target = rng.choice(connectedOpposite); |
| 225 | + addEdge(edges, node.id, target.id, spec, rng); |
| 226 | + connected.add(node.id); |
| 227 | + } |
| 228 | + } |
| 229 | + |
| 230 | + // Add some extra edges to create cycles (even-length for bipartite) |
| 231 | + const extraEdges = Math.floor(rng.next() * compLeft.length); |
| 232 | + for (let i = 0; i < extraEdges; i++) { |
| 233 | + const source = rng.choice(compLeft); |
| 234 | + const target = rng.choice(compRight); |
| 235 | + |
| 236 | + if (spec.edgeMultiplicity.kind === "simple") { |
| 237 | + const exists = edges.some(e => |
| 238 | + (e.source === source.id && e.target === target.id) || |
| 239 | + (spec.directionality.kind === "undirected" && e.source === target.id && e.target === source.id) |
| 240 | + ); |
| 241 | + if (exists) continue; |
| 242 | + } |
| 243 | + |
| 244 | + addEdge(edges, source.id, target.id, spec, rng); |
| 245 | + } |
| 246 | + } |
| 247 | +}; |
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