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rdeioris
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Update README.md
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README.md

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@@ -947,6 +947,17 @@ blueprint_actor = ue.load_object(BlueprintGeneratedClass, '/Game/TestBall.TestBa
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actor000 = world.actor_spawn(blueprint_actor, FVector(0, 0, 0), FRotator(0, 0, 0))
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```
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The Python Editor
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-----------------
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Starting from version 20170301 a handy editor has been added to the plugin:
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![Alt text](screenshots/python_editor_screenshot001.png?raw=true "Python Editor Screenshot")
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It allows you to run, create, modify and delete scripts directly from the UE editor
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The first pull request for the editor has been issued by https://github.com/sun5471 so many thanks to him ;)
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Integration with PyQT
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---------------------
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