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When having more than vanilla biomes like bop and other modded biomes it becomes hard to search trough the compass menu as there is no search bar. A search bar to type in the name or that partially detects the name when its half written would be nice.
Also options to filter the search for a biome by the biome yes like cold sandy etc so it than only shows all cold or sandy biomes etc.
Also the compass shouldn’t grab all biomes even if they aren’t in the current dimension. For example I search trough the compass and it shows me the sub biomes of the nether and stuff when I am in the over world this just overcrowds the list it should only grab the things from the dimension you are in atm.
And lastly there is sometimes a crash when using admin teleportation feature it would be better to instead of using a custom teleported just to use the /tp command with the coordinates of the biome and let normal mine craft handle the tp.
The text was updated successfully, but these errors were encountered:
I love the idea of the compass showing different biomes depending on what dimension you're in. Or even allowing you to select a dimension to display biomes from would be really nice.
When having more than vanilla biomes like bop and other modded biomes it becomes hard to search trough the compass menu as there is no search bar. A search bar to type in the name or that partially detects the name when its half written would be nice.
Also options to filter the search for a biome by the biome yes like cold sandy etc so it than only shows all cold or sandy biomes etc.
Also the compass shouldn’t grab all biomes even if they aren’t in the current dimension. For example I search trough the compass and it shows me the sub biomes of the nether and stuff when I am in the over world this just overcrowds the list it should only grab the things from the dimension you are in atm.
And lastly there is sometimes a crash when using admin teleportation feature it would be better to instead of using a custom teleported just to use the /tp command with the coordinates of the biome and let normal mine craft handle the tp.
The text was updated successfully, but these errors were encountered: