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Fortification - Game Level For Unvanquished

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Overview: Sci-Fi military base in the Sahara

Fortification is a game level by Matthias "Masmblr" Peters for the open source game Unvanquished.

Description:

Welcome to "Fortification," an abandoned sci-fi military base in the vast expanse of the Sahara desert. Drawing inspiration from the layout of the popular map "fort5".

The design of Fortification embraces the eerie and desolate ambiance of a once-thriving military facility, now left to the unforgiving desert sands. Players will find themselves navigating through a axially symmetrical environment. At the core of Fortification lies a central battleground and shuttle landing area. This open, mid-sized arena serves as the focal point of the map, where players will engage in fierce firefights and tactical skirmishes.

One of the key highlights of Fortification is the dual-access system. Players can choose between two distinct paths to approach the central battleground. Delving deeper into the mysteries of the abandoned military base, players will discover an underground connection tunnel.

Screenshots:

History:

Version: Date: Status:
1.0 05/07/2015 alpha
1.1 30/08/2015 beta
1.15 13/08/2024 beta

Changelog:

05.07.2015: v1.0
-Initial release

30.08.2015: v1.1
-NavMeshes added
-Geometry enhanced
-Shader and gfx updates

13.08.2024: v1.15
-Shader and Texture enhancements
-Various fixes
-Source cleanup
-Sounds exchanged
-License updated

Development Tools:

GIMP
Photoshop
Audacity
NetRadiant (v1.5.0-20220628)
Q3Map2
Notepad++
Visual Studio Code

Thanks to:

  • id Software for Quake3
  • Team Xonotic for NetRadiant
  • Unvanquished Development for Unvanquished

Related Resources:

Unvanquished website: https://unvanquished.net
NetRadiant Level-Editor: https://netradiant.gitlab.io
Unvanquished-Mapping Wiki: https://wiki.unvanquished.net/wiki/Mapping
Quake3 Shader Manual: http://toolz.nexuizninjaz.com/shader/
Quake3 advanced Map-Compiler: http://q3map2.robotrenegade.com
Excellent source of various sounds: https://freesound.org

Credits - Legal Information and Attribution

Below is a list of files along with their legal statuses. For detailed license information, please refer to the LICENSE file or the provided link. Works that incorporate elements influenced by other pieces are indicated with an asterisk (*) at the end, followed by the original author.

The following files are published by Matthias “Masmblr” Peters (masmblr@gmail.com) under the CC BY 4.0 - Attribution 4.0 International license:

DEPS
LICENSE
README.md
VERSION
about\fortification.txt env/fortification/desert_bk.webp * (Szico VII, Attribution-ShareAlike)
env/fortification/desert_dn.webp * (Szico VII, Attribution-ShareAlike)
env/fortification/desert_ft.webp * (Szico VII, Attribution-ShareAlike)
env/fortification/desert_lf.webp * (Szico VII, Attribution-ShareAlike)
env/fortification/desert_rt.webp * (Szico VII, Attribution-ShareAlike)
env/fortification/desert_up.webp * (Szico VII, Attribution-ShareAlike)
gfx/fortification/colorgrading.webp * (https://www.unvanquished.net), GNU GPLv3, CC BY-SA 2.5)
maps/fortification.map
meta/fortification/fortification.arena
meta/fortification/fortification.webp
minimaps/fortification.webp
readme_meta/header/header.webp
preview_levelshots/1.webp
preview_levelshots/2.webp
preview_levelshots/3.webp
preview_levelshots/4.webp
preview_levelshots/5.webp
preview_levelshots/6.webp
preview_levelshots/7.webp
preview_levelshots/8.webp
preview_levelshots/9.webp
preview_levelshots/10.webp
preview_levelshots/11.webp
preview_levelshots/12.webp
scripts/fortification_custom.particle
scripts/fortification_custom.shader
scripts/shaderlist.txt
sounds/fortification/fortification_amb.opus * (inchadney, Attribution-ShareAlike 4.0)
sounds/fortification/pump_start.opus * (Jorge_M_Rodrigues, Attribution NonCommercial 4.0)
sounds/fortification/pump_end.opus * (Jorge_M_Rodrigues, Attribution NonCommercial 4.0)
textures/fortification_custom_src/crate_01_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/crate_01_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/crate_01_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/crate_02_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/crate_02_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/crate_02_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/env\fortification\ecal_01.webp
textures/fortification_custom_src/env\fortification\oor_01_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/env\fortification\oor_01_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/env\fortification\oor_01_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/env\fortification\oor_02_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/env\fortification\oor_02_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/env\fortification\oor_02_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/env\fortification\ust_01_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_01b_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_01_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_01_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_01_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_02_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_02_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_02_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_03_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_03_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_03_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_04b_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_04ter_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_04_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_04_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_04_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_04_ter_blend.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_05_d.webp
textures/fortification_custom_src/floor_05_n.webp
textures/fortification_custom_src/floor_05_s.webp
textures/fortification_custom_src/floor_06_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_06_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_06_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_07_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_07_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_07_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_08_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_08_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/floor_08_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/func_01_blink.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/func_01_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/func_01_glow.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/func_01_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/func_01_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/glass_01_d.webp
textures/fortification_custom_src/glass_01_hhm.webp
textures/fortification_custom_src/glass_01_n.webp
textures/fortification_custom_src/glass_01_s.webp
textures/fortification_custom_src/light_01_blink.webp
textures/fortification_custom_src/light_01_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_01_glow.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_01_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_01_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_02_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_02_glow.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_02_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_02_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_03_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_03_glow.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_03_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/light_03_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/nature_01b_d.webp
textures/fortification_custom_src/nature_01_d.webp
textures/fortification_custom_src/nature_01_n.webp
textures/fortification_custom_src/nature_01_s.webp
textures/fortification_custom_src/nature_02b_d.webp * (Szico VII, Attribution-ShareAlike)
textures/fortification_custom_src/nature_02ter_d.webp * (Szico VII, Attribution-ShareAlike)
textures/fortification_custom_src/nature_02_d.webp * (Szico VII, Attribution-ShareAlike)
textures/fortification_custom_src/nature_02_n.webp * (Szico VII, Attribution-ShareAlike)
textures/fortification_custom_src/nature_02_s.webp * (Szico VII, Attribution-ShareAlike)
textures/fortification_custom_src/null.webp
textures/fortification_custom_src/sand_drift.webp
textures/fortification_custom_src/sfx_01.webp
textures/fortification_custom_src/sfx_02.webp
textures/fortification_custom_src/sfx_envmap.webp
textures/fortification_custom_src/top_01b_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/top_01b_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/top_01b_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/top_01_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_01_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_01_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_01_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_02_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_02_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_02_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_03_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_03_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_03_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_04_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_04_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/trim_04_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_01_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_01_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_01_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_03_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_03_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_03_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_04_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_04_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_04_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_05_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_05_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_05_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_06_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_06_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_06_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_07_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_07_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_07_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_07_sand_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_08_d.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_08_n.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/wall_08_s.webp * (Milosh Andrich, Attribution License)
textures/fortification_custom_src/weather.webp
textures/fortification_custom_src/qer_related/desert_light_img.webp
textures/fortification_custom_src/qer_related/dessert_fog.webp
textures/fortification_custom_src/qer_related/qer_alphablend_0.webp
textures/fortification_custom_src/qer_related/qer_alphablend_1.webp