From d47c52f2bad12e963a83feddbc362ec5da9ed0f3 Mon Sep 17 00:00:00 2001 From: Matthias Moulin Date: Thu, 1 Nov 2018 21:22:07 +0100 Subject: [PATCH] Removed unused baseColor texture (#205) The single channel `baseColor` texture is already "replaced" by the n-channel `color` texture. Note that `base color` is the actual terminology used by Burley. --- src/materials/disney.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/materials/disney.h b/src/materials/disney.h index cb3a12bec8..4ed2304d7a 100644 --- a/src/materials/disney.h +++ b/src/materials/disney.h @@ -87,7 +87,7 @@ class DisneyMaterial : public Material { private: // DisneyMaterial Private Data std::shared_ptr> color; - std::shared_ptr> baseColor, metallic, eta; + std::shared_ptr> metallic, eta; std::shared_ptr> roughness, specularTint, anisotropic, sheen; std::shared_ptr> sheenTint, clearcoat, clearcoatGloss; std::shared_ptr> specTrans;