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hand
data: { username: string, hand: string[], display8: boolean }
description: data.hand is the set of 8 card codes assigned to player with data.username. data.display8 indicates whether frontend should display all 8 cards. Emitted at the beginning of every game and after trump is set. -
updateUsernames
data: { usernames: string[], teams: { A: string[], B: string[] } }
description: Emitted when a player joins the game room. -
callTrump
data: { username: string, lastCall: boolean }
description: data.username indicates the player whose turn it is to call the trump. If data.lastCall is true, the player shouldn't return empty string. -
setTrump
data: { trump: string, username: string }
description: data.username and data.trump indicate which player set the trump. Emitted as soon as any of the players sets the trump. -
callScale
data: string
description: data is the username of player whose turn it is to call a scale. -
announceScale
data: { username: string, points: number, bela: boolean }
description: data.username and data.points indicates which username announced which scale. data.bela indicates whether it's a bela scale. -
showScales
data: [{ hand: string[], username: string }]
description: data is the set of accepted scales that belong to the team with highest scale priority. -
callBela
data: { username: string, card: string } description: emitted if the player with data.username has the possibility of calling the bela scale. -
gamePoints
data: { A: number, B: number }
description: data.A is the number of points team 'A' scored during the current game, data.B is the number of points team 'B' scored during the current game. -
matchPoints
data: { games: [{ A: number, B: number }], total: { A: number, B: number }}
description: the first element of data.games is the result of the most recent game played. -
playCard
data: string
description: data is the username of player whose turn it is to play a card. -
moveNotAllowed
data: string
description: data is the username of player who chose an illegal card move or called an illegal scale. -
acceptCard
data: { username: string, card: string }
description: data.username and data.card indicate which player played the card. -
fail
data: string
description: data is the name of team that failed to score the minimum number of points needed. -
endMatch
data: string
description: data is the name of the team that won the match. -
killMatch
data: string
description: data is the username of the player that refused to join the second match and therefore all players should be kicked out of the game room.