diff --git a/overrides/config/Hexerei-client.toml b/overrides/config/Hexerei-client.toml deleted file mode 100644 index a517e94..0000000 --- a/overrides/config/Hexerei-client.toml +++ /dev/null @@ -1,5 +0,0 @@ - -["Fancy font in book"] - #Enabling this allows fancy cursive font for the book (english only not fully implemented) - fancy_font_in_book = false - diff --git a/overrides/config/Hexerei-common.toml b/overrides/config/Hexerei-common.toml deleted file mode 100644 index 198ca7c..0000000 --- a/overrides/config/Hexerei-common.toml +++ /dev/null @@ -1,65 +0,0 @@ - -["Herb Jar Settings"] - #Disabling allows jars to hold any item - jars_only_hold_herbs = true - -["Sage Burning Plate Settings"] - #Range of the Sage Burning Plate, setting to 0 will disable completely - spawn_disable_range = 48 - -["Sage Bundle Settings"] - #Duration of how long each bundle will last while burning - sage_bundle_duration_in_seconds = 3600 - -["Witch Hut Spacing"] - #spacing between witch huts, lower both spacing and separation to increase spawn rates - witch_hut_spacing = 20 - -["Witch Hut Separation"] - #separation of the witch huts, lower both spacing and separation to increase spawn rates - witch_hut_separation = 8 - -["Dark Coven Spacing"] - #spacing between dark covens, lower both spacing and separation to increase spawn rates - dark_coven_spacing = 29 - -["Dark Coven Separation"] - #separation of the dark covens, lower both spacing and separation to increase spawn rates - dark_coven_separation = 11 - -["Broom Brush Durability"] - #100 durability will be about 16 minutes of flight time - broom_brush_durability = 100 - -["Enhanced Broom Brush Durability"] - #200 durability will be about 32 minutes of flight time - enhanced_broom_brush_durability = 200 - -["Broom Netherite Tip Durability"] - #1 second of active time per 1 durability - broom_netherite_tip_durability = 200 - -["Broom Waterproof Tip Durability"] - #1 second of active time per 1 durability - broom_waterproof_tip_durability = 800 - -["Crow Pickpocket Cooldown"] - #time (in ticks) for crow being able to pickpocket again (base 1 minute 30 seconds) - crow_pickpocket_cooldown = 1800 - -["Crow Generation Weight"] - #weight of the crow generation (how often it'll spawn) - crow_generation_weight = 20 - -["Crow Generation Min Count"] - #min number of crows spawning per group - crow_generation_min_count = 2 - -["Crow Generation Max Count"] - #max number of crows spawning per group - crow_generation_max_count = 5 - -["Coffer Item Blacklist"] - #blacklists items from being placed inside of coffers - coffer_blacklist = ["minecraft:shulker_box", "minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box", "hexerei:coffer"] - diff --git a/overrides/config/chiselsandbits-client-compat-jei.toml b/overrides/config/chiselsandbits-client-compat-jei.toml deleted file mode 100644 index 1d17bc2..0000000 --- a/overrides/config/chiselsandbits-client-compat-jei.toml +++ /dev/null @@ -1,7 +0,0 @@ - -[compat] - - [compat.jei] - #Should C&B inject its bits into JEI? - inject-bits = true - diff --git a/overrides/config/chiselsandbits-client.toml b/overrides/config/chiselsandbits-client.toml deleted file mode 100644 index 7d537a6..0000000 --- a/overrides/config/chiselsandbits-client.toml +++ /dev/null @@ -1,103 +0,0 @@ - -[settings] - #Configures if the block picking behavior should be inverted. When true then a normal middle-click will get the full chiseled block and a shift-middle-click gets the bit. If this is false then the behaviours are swapped. - invert-pick-block-behaviour = false - - [settings.bit-bag] - #Should the durability bar display the emptiness of the bag instead of the fullness? - invert-durability-bar-indication = false - - [settings.placement] - - [settings.placement.render-mode] - #The render mode of successful placement - #Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME - success = "GHOST_BLOCK_MODEL" - #The render mode of failed placement - #Allowed Values: GHOST_BLOCK_MODEL, GHOST_BLOCK_MODEL_SOLID_COLOR, WIREFRAME - failed = "GHOST_BLOCK_MODEL_SOLID_COLOR" - - [settings.placement.color] - #The color of successful placement - success = [0.1882352977991104, 0.47058823704719543, 0.7882353067398071, 0.7058823704719543] - #The color of failure due to the block not fitting - not-fitting = [0.7176470756530762, 0.2549019753932953, 0.054901961237192154, 0.7058823704719543] - #The color of failure due to a lack of bits or space - missing-bits-or-space = [1.0, 0.8588235378265381, 0.3450980484485626, 0.7058823704719543] - - [settings.chiseling-previews] - #Sets which preview renderer is in use. Currently C&B provides: `chiselsandbits:default` (Simple outline rendering) and `chiselsandbits:noop` (No preview) as options. - renderer = "chiselsandbits:default" - - [settings.chiseling-previews.default] - - [settings.chiseling-previews.default.colors] - #The color for the chiseling preview outline. - chiseling = [0.8500000238418579, 0.0, 0.0, 0.6499999761581421] - #The color for the placement preview outline. - placement = [0.0, 0.8500000238418579, 0.0, 0.6499999761581421] - - [settings.chiseling-previews.debug] - #Indicates if the debug rendering in chiseling and placement previews should be enabled. - enabled = false - - [settings.chiseling-previews.debug.mutator] - - [settings.chiseling-previews.debug.mutator.colors] - #The color of the chiseling mutation area in the chiseling preview. - chiseling = [0.0, 0.0, 0.8500000238418579, 0.6499999761581421] - #The color of the placement mutation area in the placement preview. - placement = [0.8500000238418579, 0.8500000238418579, 0.0, 0.6499999761581421] - - [settings.selected-tool-mode-icons] - #Sets which tool mode icon renderer is in use. Currently C&B provides: `chiselsandbits:group` (Render the group icon in the top right corner) and `chiselsandbits:noop` (No icon) as options. - renderer = "chiselsandbits:group" - - [settings.clipboard] - #The amount of blocks to keep in the creative clipboard. - #Range: 0 ~ 64 - size = 64 - #When set to true this adds broken chiseled blocks to the creative clipboard. - add-broken-blocks = true - #When set to true this adds picked chiseled blocks to the creative clipboard. - add-picked-blocks = true - - [settings.patterns] - #The path where exported patterns should be saved. - export-path = "./chiselsandbits/patterns" - -[performance] - - [performance.caches] - - [performance.caches.sizes] - #Size of the bit storage inner models cache. - #Range: 0 ~ 9223372036854775807 - bit-storage-content-models = 100 - #Size of the block model cache. - #Range: 3500 ~ 20000 - block-models = 10000 - #Size of the model face cache. - #Range: 350000 ~ 2000000 - block-faces = 1000000 - #Size of the item stack model cache. - #Range: 0 ~ 9223372036854775807 - stack-models = 100 - - [performance.lighting] - #Should C&B pull lighting values from model faces. - extract-lighting-values-from-faces = true - #Should C&B pull lighting values from blockstates. - extract-lighting-values-from-blockstates = false - - [performance.model-building] - #How many CPU threads should be used to build models? - #Range: 1 ~ 16 - thread-count = 8 - -[gui] - - [gui.radial-menu] - #Should the mouse indicator be rendered? - display-mouse-indicator = false - diff --git a/overrides/config/chiselsandbits-common.toml b/overrides/config/chiselsandbits-common.toml deleted file mode 100644 index 2b9783e..0000000 --- a/overrides/config/chiselsandbits-common.toml +++ /dev/null @@ -1,19 +0,0 @@ - -[help] - #Should the help information be visible in tooltips? - enabled-in-tooltips = true - -[performance] - - [performance.caches] - - [performance.caches.sizes] - #Size of the collision box cache. - #Range: 0 ~ 9223372036854775807 - collision-boxes = 10000 - - [performance.saving] - #The thread count used during saving and compressing of data from chiseled block entity. - #Range: 1 ~ 16 - thread-count = 8 - diff --git a/overrides/config/decorative_blocks-common.toml b/overrides/config/decorative_blocks-common.toml deleted file mode 100644 index 2ae0b55..0000000 --- a/overrides/config/decorative_blocks-common.toml +++ /dev/null @@ -1,8 +0,0 @@ - -#Decorative Blocks Configs -[general] - #Bonfire Activator (define a resource location - "bonfire activator" = "minecraft:blaze_powder" - #Disable thatch creation on shearing hay bale - "thatch enabled" = true - diff --git a/overrides/config/dynview-common.toml b/overrides/config/dynview-common.toml deleted file mode 100644 index 54667e9..0000000 --- a/overrides/config/dynview-common.toml +++ /dev/null @@ -1,29 +0,0 @@ - -["Dynamic Chunk View Distance Settings"] - #The minimum chunk view distance allowed to use. Default: 4 - #Range: 3 ~ 200 - minChunkViewDist = 5 - #The maximum chunk view distance allowed to use. Set to the max a player could benefit from. Default: 15 - #Range: 1 ~ 200 - maxChunkViewDist = 15 - #The minimum simulation distance allowed to use. Default: 4 - #Range: 1 ~ 200 - minSimulationDist = 4 - #The maximum simulation distance allowed to use. Default: 10 - #Range: 1 ~ 200 - maxSimulationDist = 10 - #The average tick time to stabilize the chunk view distance around. Setting it higher than 50ms is not advised, as after 50ms the TPS will go below 20. Default: 45ms - #Range: 10 ~ 100 - meanAvgTickTime = 45 - #The update frequency of average server tick time checks to update view distances. Default: 30sec - #Range: 1 ~ 1000 - viewDistanceUpdateRate = 60 - #Whether to adjust the simulation distance aswell, default: true. - adjustSimulationDistance = true - #Whether to output log messages for actions done. This can be helpful to balance the other settings nicely. - logMessages = true - -["Chunk slow unload settings"] - #Enable slow chunk unloading(~1minute) after load, helps with mods hot-loading chunks frequently. Default: true - chunkunload = true - diff --git a/overrides/config/emojiful-client.toml b/overrides/config/emojiful-client.toml deleted file mode 100644 index 342819a..0000000 --- a/overrides/config/emojiful-client.toml +++ /dev/null @@ -1,27 +0,0 @@ - -[Emojiful] - #Enable Emoji Rendering - enabled = true - #Enable Emoji Selection GUI in the chat text line - emoji_selector = true - #Enable Emoji autocomplete in the chat text line - emoji_autocomplete = true - #Load animated emojis, if disabled they will be a still image - gifs = true - #Replace short versions of emoji like :) into :smile: so they can be rendered as emoji - short_emoji_replacement = true - - [Emojiful.EmojiTypes] - #Loads Twemojis used in sites like Twitter and Discord - twemoji = true - #Loads custom emojis provided by Emojiful - custom = true - #Loads datapack emojis provided by the server you join - datapack = true - -[ProfanityFilter] - #Enable Profanity Filter, this will replace bad words with emoji - enabled = false - #Replacement word for the profanity filter - replacement = ":swear:" - diff --git a/overrides/config/enchdesc.json b/overrides/config/enchdesc.json deleted file mode 100644 index 41c0085..0000000 --- a/overrides/config/enchdesc.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "enableMod": true, - "onlyDisplayOnBooks": false, - "onlyDisplayInEnchantingTable": false, - "requireKeybindPress": false -} \ No newline at end of file diff --git a/overrides/config/friendlyfire.json b/overrides/config/friendlyfire.json deleted file mode 100644 index 1949e96..0000000 --- a/overrides/config/friendlyfire.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "protectPetsFromOwner": true, - "protectPetsFromPets": true, - "protectChildren": true, - "reflectDamage": false -} \ No newline at end of file diff --git a/overrides/config/guardvillagers-client.toml b/overrides/config/guardvillagers-client.toml deleted file mode 100644 index 37286ac..0000000 --- a/overrides/config/guardvillagers-client.toml +++ /dev/null @@ -1,3 +0,0 @@ -#Textures not included, make your own textures by making a resource pack that adds guard_steve_0 - 6 -"Have guards use the steve model?" = false - diff --git a/overrides/config/guardvillagers-common.toml b/overrides/config/guardvillagers-common.toml deleted file mode 100644 index 675bba2..0000000 --- a/overrides/config/guardvillagers-common.toml +++ /dev/null @@ -1,49 +0,0 @@ - -["raids and illagers"] - #Illagers In Raids Attack Animals? - "Illagers in raids attack animals?" = false - #Witches Attack Villagers? - "Witches attack villagers?" = true - #This will make Illusioners get involved in raids - "Have Illusioners in raids?" = false - #This makes Illagers run from polar bears, as anyone with common sense would. - "Have Illagers have some common sense?" = true - -["mob ai in general"] - #Guards will attack all hostiles with this option - "Guards attack all mobs?" = false - #Guards won't attack mobs in this list if AttackAllMobs is enabled, for example, putting minecraft:creeper in this list will make guards ignore creepers. - "Mob BlackList" = [] - -["villager stuff"] - "Allow armorers and weaponsmiths repair guard items when down below half durability?" = true - #This will make it so villagers will only be converted into guards if the player has hero of the village - "Make it so players have to have hero of the village to convert villagers into guards?" = false - "Have it so blacksmiths heal golems under 60 health?" = true - "Have it so clerics heal guards and players with hero of the village?" = true - #This makes villagers run from polar bears, as anyone with common sense would. - "Have Villagers have some common sense?" = true - -["guard stuff"] - #This makes Guards run from polar bears, as anyone with common sense would. - "Have Guards have some common sense?" = false - #This lets Guards open doors. - "Have Guards open doors?" = true - #This will make guards raise their shields all the time, on default they will only raise their shields under certain conditions - "Have Guards raise their shield all the time?" = false - #This makes guards form a phalanx - "Have guards form a phalanx?" = true - #This will make guards attempt to avoid friendly fire. - "Have guards attempt to avoid firing into other friendlies? (Experimental)" = false - #This is the range in which the guards will be aggroed to mobs that are attacking villagers. Higher values are more resource intensive, and setting this to zero will disable the goal. - #Range: -500.0 ~ 500.0 - Range = 50.0 - #How much health a guard regenerates. - #Range: -500.0 ~ 500.0 - "Guard health regeneration amount" = 1.0 - "Allow guard arrows to damage villagers, iron golems, or other guards? The i-frames will still be shown for them but they won't lose any health if this is set to false" = true - "Allow players to give guards stuff only if they have the hero of the village effect?" = false - "Allow players to set guard patrol points only if they have hero of the village" = false - #Range: > -2147483648 - "Minimum reputation requirement for guards to give you access to their inventories" = 15 - diff --git a/overrides/config/littlelogistics-client.toml b/overrides/config/littlelogistics-client.toml deleted file mode 100644 index 6f7ee49..0000000 --- a/overrides/config/littlelogistics-client.toml +++ /dev/null @@ -1,11 +0,0 @@ - -[general] - #Modify the rate of smoke produced by a tug. Min 0, Max 1, Default 0.4 - #Range: 0.0 ~ 1.0 - tugSmoke = 0.4 - #Modify the rate of smoke produced by a locomotive. Min 0, Max 1, Default 0.2 - #Range: 0.0 ~ 1.0 - locomotiveSmoke = 0.2 - #Disable indicator beacons for tug route item. Default false. - disableTugRouteBeacons = false - diff --git a/overrides/config/littlelogistics-common.toml b/overrides/config/littlelogistics-common.toml deleted file mode 100644 index 8b96b70..0000000 --- a/overrides/config/littlelogistics-common.toml +++ /dev/null @@ -1,5 +0,0 @@ - -[compat] - #Additional compatibility features for third-party mods, disable if broken by a third-party mod update. - create = true - diff --git a/overrides/config/modnametooltip-client.toml b/overrides/config/modnametooltip-client.toml deleted file mode 100644 index 17e163c..0000000 --- a/overrides/config/modnametooltip-client.toml +++ /dev/null @@ -1,9 +0,0 @@ - -[formatting] - #How the mod name should be formatted in the tooltip. Leave blank to disable. - #Use these formatting colors: - #black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white - #With these formatting options: - #obfuscated, bold, strikethrough, underline, italic - modNameFormat = "blue italic" - diff --git a/overrides/config/notes-client.toml b/overrides/config/notes-client.toml deleted file mode 100644 index a4363d7..0000000 --- a/overrides/config/notes-client.toml +++ /dev/null @@ -1,19 +0,0 @@ - -[Client] - #The date format used in timestamps. - dateFormat = "M/d/yy h:mm a" - #Determines whether the in-game editor or the system's default text editor will be used to edit notes. If the system editor is not available, the in-game editor will be used. - useInGameEditor = true - #Determines whether the in-game viewer or the system's default text viewer will be used to view notes. If the system viewer is not available, the in-game viewer will be used. - useInGameViewer = true - #The HUD position of a pinned note. Values: top_left, top_right, center_left, center_right, bottom_left, bottom_right - pinnedNotePosition = "center_right" - #The maximum width of a pinned note relative to the screen's width. - #Range: 0.05 ~ 1.0 - pinnedWidthScale = 0.2 - #The maximum percentage of the screen's display height that a pinned note can take up. - #Range: 0.05 ~ 1.0 - pinnedHeightScale = 1.0 - #Determines whether displayed notes will be word wrapped. - wrapNote = true - diff --git a/overrides/config/oculus.properties b/overrides/config/oculus.properties deleted file mode 100644 index 4188f9c..0000000 --- a/overrides/config/oculus.properties +++ /dev/null @@ -1,8 +0,0 @@ -#This file stores configuration options for Iris, such as the currently active shaderpack -#Wed Oct 25 11:25:37 CST 2023 -colorSpace=SRGB -disableUpdateMessage=false -enableDebugOptions=false -maxShadowRenderDistance=32 -shaderPack= -enableShaders=true diff --git a/overrides/config/openloader/advanced_options.json b/overrides/config/openloader/advanced_options.json deleted file mode 100644 index d3661a9..0000000 --- a/overrides/config/openloader/advanced_options.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "resourcePacks": { - "enabled": true, - "additionalFolders": [] - }, - "dataPacks": { - "enabled": true, - "additionalFolders": [] - } -} \ No newline at end of file diff --git a/overrides/config/serverconfigupdater-common.toml b/overrides/config/serverconfigupdater-common.toml deleted file mode 100644 index ff0b691..0000000 --- a/overrides/config/serverconfigupdater-common.toml +++ /dev/null @@ -1,12 +0,0 @@ - -["Version Configuration"] - # Define a version here. On world load the mod will look up the serverconfig version and reset all files that specified up to the newest version. - # Example: ["1=minecraft","2=forge"] will reset minecraft and forge config on first load, but will only reset forge if the world has been loaded before with only version 1 defined - versions = [""] - -["File Deleter"] - # This is intended for deleting files for pack updates. This is a last resort! Replace with empty files instead when possible. The file will be deleted every launch if it exists! Specify the path to the file. Comma Separated List. Example: scripts/badscript.zs - files = [""] - # By default Folders are only deleted if they are empty. Set to true to change that. - deleteFoldersWithContent = false - diff --git a/overrides/config/supercircuitmaker.toml b/overrides/config/supercircuitmaker.toml deleted file mode 100644 index 754f8c5..0000000 --- a/overrides/config/supercircuitmaker.toml +++ /dev/null @@ -1,5 +0,0 @@ - -[Debug] - #Allows components to be hidden from a circuit (clientside only) by - allow_hiding_components = false - diff --git a/overrides/config/tetra.toml b/overrides/config/tetra.toml deleted file mode 100644 index f05de8f..0000000 --- a/overrides/config/tetra.toml +++ /dev/null @@ -1,87 +0,0 @@ - -[misc] - #Enable modular bows - bow = true - #Enable modular single headed implements - single_headed = true - #Enable modular shields - shield = true - #Enables the enchantment glint rendering on modular items - glint = true - #Enables commands & data reloading functionality useful for development, has a negative impact on performance - development = false - #If enabled and Curios is installed, Toolbelts will only work in the Curio belt slot - toolbelt_curio_only = false - #Multiplier for magic capacity gains, increasing this may be useful when having a large set enchantments added by other mods - #Range: 0.0 ~ 1.7976931348623157E308 - magic_cap_multiplier = 1.0 - -#World generation settings -[worldgen] - #The number of geodes that should generate per chunk, set to 0 to disable - #Range: 0 ~ 65536 - geode_density = 320 - #Generates features in the world, further configuration available in "tetra/data/structures/" - features = true - #Used to limit how deep the feature generator will recurse into feature children, helps to avoid recursive loops and cascading worldgen in 3d-party generation features - #Range: 0 ~ 64 - feature_depth = 8 - -#Allows tetra items to "level up" after being used a certain amount of times, allowing the player to choose from different ways to "hone" 1 module on the item. Major modules also settle after some time, increasing its integrity -[module_progression] - enabled = true - #The base value for number of uses required for a module to settle - #Range: > -2147483648 - settle_base = 270 - #Level multiplier for settling limit, a value of 3 would cause a module that has settled once to require 3x as many uses before it settles again - #Range: 4.9E-324 ~ 1.7976931348623157E308 - settle_level_multiplier = 3.0 - #Durability multiplier for settling limit, a value of 1 would cause a module with 75 durability to require an additional 75 uses before it settles - #Range: 4.9E-324 ~ 1.7976931348623157E308 - settle_durability_multiplier = 0.5 - #The base value for number of uses required before a sword can be honed - #Range: > -2147483648 - hone_sword_base = 110 - #Integrity multiplier for sword honing, a value of 2 would cause a sword which uses 3 integrity to require 2*3 times as many uses before it can be honed - #Range: > -2147483648 - hone_sword_integrity_multiplier = 65 - #The base value for number of uses required before a tool can be honed - #Range: > -2147483648 - hone_double_base = 140 - #Integrity multiplier for tool honing, a value of 2 would cause a sword which uses 3 integrity to require 2*3 times as many uses before it can be honed - #Range: > -2147483648 - hone_double_integrity_multiplier = 75 - #The base value for number of uses required before a bow can be honed - #Range: > -2147483648 - hone_bow_base = 48 - #Integrity multiplier for bow honing, a value of 2 would cause a bow which uses 3 integrity to require 2*3 times as many uses before it can be honed - #Range: > -2147483648 - hone_bow_integrity_multiplier = 32 - #The base value for number of uses required before a shield can be honed - #Range: > -2147483648 - hone_shield_base = 48 - #Integrity multiplier for shield honing, a value of 2 would cause a shield which uses 3 integrity to require 2*3 times as many uses before it can be honed - #Range: > -2147483648 - hone_shield_integrity_multiplier = 32 - #The base value for number of uses required before a crossbow can be honed - #Range: > -2147483648 - hone_crossbow_base = 48 - #Integrity multiplier for crossbow honing, a value of 2 would cause a crossbow which uses 3 integrity to require 2*3 times as many uses before it can be honed - #Range: > -2147483648 - hone_crossbow_integrity_multiplier = 32 - #The base value for number of uses required before a single headed implement can be honed - #Range: > -2147483648 - hone_single_headed_base = 120 - #Integrity multiplier for single headed implement honing, a value of 2 would cause an implement which uses 3 integrity to require 2*3 times as many uses before it can be honed - #Range: > -2147483648 - hone_single_headed_integrity_multiplier = 60 - -#Toggles & config for experimental features -[experimental] - #Enable the stonecutter module for swords, the stonecutter has to be removed from loot tables if this is disabled - stonecutter = true - #Enable the extractor bedrock functionality - extractor = true - #Enable modular crossbows - crossbow = true - diff --git a/overrides/config/toastcontrol-common.toml b/overrides/config/toastcontrol-common.toml deleted file mode 100644 index 01a7fed..0000000 --- a/overrides/config/toastcontrol-common.toml +++ /dev/null @@ -1,50 +0,0 @@ - -#Client Configuration -[client] - - [client.blocked_toasts] - #If advancement toasts are blocked. - advancements = true - #If recipe toasts are blocked. - recipes = true - #If system toasts are blocked. - system = false - #If tutorial toasts are blocked. - tutorial = true - #If all vanilla toasts are blocked. - global_vanilla = false - #If all non-vanilla toasts are blocked. - global_modded = false - #If all toasts are blocked. - global = false - #Toast Classes that are blocked from being shown. - blocked_classes = [] - - [client.visual_options] - #How long a toast must be on the screen for, in ticks. Use 0 to use the default time. - #Range: 0 ~ 4000 - force_time = 0 - #If toasts are translucent. - translucent = true - #If toasts are transparent. Overrides translucency. - transparent = false - #How many toasts will be displayed on screen at once. - #Range: 1 ~ 7 - toast_count = 3 - #The X offset for toasts to be drawn at. - #Range: -8192 ~ 8192 - x_offset = 0 - #The Y offset for toasts to be drawn at. - #Range: -8192 ~ 8192 - y_offset = 0 - #If toasts automatically pop into the screen without animations. - no_slide = false - #If toasts show on the left of the screen. - start_left = false - #If toasts will come in from the top of the screen, rather than the side. - top_down = false - - [client.debug] - #If toast classes are printed when they are shown. - print_classes = false - diff --git a/overrides/config/vanillaaiots.json5 b/overrides/config/vanillaaiots.json5 deleted file mode 100644 index 0f5909f..0000000 --- a/overrides/config/vanillaaiots.json5 +++ /dev/null @@ -1,48 +0,0 @@ -{ - // Multiplier to calculate the durability - // Single tool durability * this value = durability - "durabilityModifier": 5, - - // This is only relevant when MoreVanillaTools is installed - "vanillaOnly": false, - - "ToolValues": { - - "diamond": { - "speed": 8, - "attackDamageBonus": 3, - "harvestLevel": 3, - "enchantmentValue": 10 - }, - "gold": { - "speed": 12, - "attackDamageBonus": 0.0, - "harvestLevel": 0, - "enchantmentValue": 22 - }, - "iron": { - "speed": 6, - "attackDamageBonus": 2, - "harvestLevel": 2, - "enchantmentValue": 14 - }, - "netherite": { - "speed": 9, - "attackDamageBonus": 4, - "harvestLevel": 4, - "enchantmentValue": 15 - }, - "stone": { - "speed": 4, - "attackDamageBonus": 1, - "harvestLevel": 1, - "enchantmentValue": 5 - }, - "wood": { - "speed": 2, - "attackDamageBonus": 0.0, - "harvestLevel": 0, - "enchantmentValue": 15 - } - } -}