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Currently it looks for pre-configured pathes that lead only to specific user (in this case DEVs). This is a giant no-no
We either need to introduce some user-friendly config (or forcing the user to type path on first use) or at least change /home/{user}/... to actually grab from whoami or $(USER)
Yeah I figure it'd be replaced with a config file. I was thinking we'd have a launcher like game does that wouldn't let you launch till it was set with the path to the game. You'd be able to set like res and such at the same time.
Though this maybe could be done inside the engine without a launcher maybe using imgui to choose the paths.
Though that sounds harder.
I think I had a command line option so you could choose a path by adding it as an argument. Though I'm not sure if that change was ever made live.
have a launcher like game does that wouldn't let you launch till it was set with the path to the game. You'd be able to set like res and such at the same time.
Yes and no. No and yes. I'm totally confused- I hate launchers, they make things harder, but.... we also need some user-friendly application for users to config their game, so...
Though this maybe could be done inside the engine without a launcher maybe using imgui to choose the paths.
Though that sounds harder.
and this is a perfect solution IMO. We could also add commandline parameter for overwriting pre-found value or saved value
I'll try to implement this either tomorrow or next day after tomorrow
Currently it looks for pre-configured pathes that lead only to specific user (in this case DEVs). This is a giant no-no
We either need to introduce some user-friendly config (or forcing the user to type path on first use) or at least change /home/{user}/... to actually grab from
whoami
or $(USER)Task:
Replace content of
OpenVIII-monogame/Core/GameDirectoryFinder.cs
Lines 94 to 109 in 22eb63e
This should be really easy- any junior want to take the challenge? :D
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