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32 changes: 19 additions & 13 deletions castle_trouble/map.conf
Original file line number Diff line number Diff line change
@@ -1,15 +1,21 @@
disabled = true

team.2.pos = (-11,-5,-43)
r = 61
team.1.pos = (11,-5,43)
initial_stuff = default:pick_stone,default:torch 3
team.2 = blue
rotation = z
game_modes = return {"classic","classes"}
barrier_area = return {pos1={y=0,x=0,z=0},pos2={y=50,x=122,z=122}}
teams = local _={};_[1]="enabled";_[2]="flag_pos";return {red={pos2={y=15,x=7,z=115},[_[1]]=true,pos1={y=50,x=114,z=62},[_[2]]={y=20,x=72,z=104}},blue={pos2={y=15,x=115,z=7},[_[1]]=true,pos1={y=50,x=8,z=60},[_[2]]={y=20,x=50,z=18}}}
chests = return {{pos2={y=20,x=110,z=110},pos1={y=20,x=12,z=12},amount=64}}
phys_jump = 1
phys_speed = 1
size = return {y=50,x=122,z=122}
map_version = 2
enabled = true
name = Trouble in the Castle
author = Waterbug
h = 50
team.1.color = red
team.1 = red
team.2.color = blue
phys_gravity = 1
initial_stuff = return {"default:pick_stone","default:torch 3"}
author = Waterbug and shangul
hint =
license = CC BY-SA 4.0
others =
treasures =
skybox = none
enable_shadows = 0.26
start_time = 5900
time_speed = 1
Binary file modified castle_trouble/map.mts
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Binary file modified castle_trouble/screenshot.png
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