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beccatoria edited this page May 8, 2021
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Welcome to the ME3Explorer wiki!
If you're a mod developer and want to write a tutorial on how to do something modding related, feel free to make pages on this wiki and link to them on the ME3Tweaks Discord's #resources channel.
If you're working on a page for the Documentation Jam (Jan 2021), please post a link to the page under this section so participants know what topics are being worked on.
- Debugging the Mass Effect Trilogy, Mgamerz
- Overview of the Dialogue Editor, beccatoria
- Intro to Plot Management, 55tumbl
- Operating Matinee Cameras Through Existing InterpGroups, Exkywor
- Package Editor. Basics
- Asset Database. Quickly find assets
- Package Dumper. Find very specific usages of things
- FaceFX Overview of FaceFX Editor and Creating Custom FaceFX
ME1
- [advanced] Creating ME1 DLC mods with custom textures
ME2
- [easy] Adding powers to ME2 Shepard (Package Editor, Coalesced and in-game console)
- [advanced] Creating Startup Files and Adding Custom Conditionals for ME2 Mods (Package Editor)
ME3
- [easy] Adding Helmets Back To Cutscenes That Remove Them (Package Editor)
- [easy] How To Change Hair, Eye, and Skin Color for NPCS (Package Editor)
- [easy] Make a new email (Coalesced and TLK Editor)
- [advanced] Adding Hair to the Character Creator (Package Editor, Meshplorer)
- [advanced] Adding a Datapad and Message
- [advanced] Redirecting, Replacing and Adding Audio to Conversations (Package Editor, Soundplorer, Dialogue Editor)