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A custom story format for Twine 2 to create interactive stories with RPG elements

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Longwelwind/adventures

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Adventures

Adventures is a custom story format for Twine 2 that allows writers to make interactive stories with RPG elements such as health, items, inventory, gold and more.

Usage

Information about how installing and creating stories in Adventures is available here.

Development

If you wish modify Adventures, you can clone the repository and install the dependencies using:

npm install

Assets

Adventures uses 7Soul's excellent but-not-free assets. Because I obviously can't redistribute them freely, they aren't included in the repository if you clone it. You will need to buy them if you want to build Adventures. You will need at least:

Once you obtained them, you need to unzip the archive files into the images/ folder. Once done, you should have a folder directory that roughly lookes like this:

adventures/
├─ ...
├─ images/
|  ├─ Arrows/
|  ├─ Bars/
|  ├─ Buttons/
|  ├─ ...
|  ├─ Pack 1B/
|  ├─ Pack 1B-Renamed/
|  └─ ...
├─ ...

Debug & Build

If you want modify Adventures, you will want to build & debug it locally:

  • First launch Webpack using the command:
npm run start
  • In Twine, add the custom story format by clicking Formats, then Add a New Format and then past the file address to format.js which should look like:
(On Windows)
file:///E:/Users/.../adventures/dist/format.js
(On Unix)
file:///home/.../adventures/dist/format.js

With this setup, you don't need to re-add the custom story format everytime you make a modification in the code. Twine will automatically take the newest version of format.js everytime you launch your story.

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A custom story format for Twine 2 to create interactive stories with RPG elements

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