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[李瑞瑞]声音组件测试
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Assets/Resources/skybox/天空盒制作.md

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1. 一个场景是由6幅正方形的纹理图无缝拼接而成,在视野看来位于真实的视野一样;
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2. 天空盒分为两种:
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- 场景天空盒: Window -> Lighting -> Scene -> Skybox,切换摄像机场景不改变;
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- 摄像机天空盒:摄像机上添加天空盒组件,切换摄像机,天空盒被切换;
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- 场景天空盒: Window -> Lighting -> Scene -> Skybox,切换摄像机场景不改变;
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- 摄像机天空盒:摄像机上添加天空盒组件,切换摄像机,天空盒被切换;
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3. Unity开发实际的天空盒:
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- 创建一个材质
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- 使用天空盒的Shader
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- 配置天空盒资源;
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- 查看效果
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- 配置全局天空盒,配置摄像机
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- 创建一个材质
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- 使用天空盒的Shader
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- 配置天空盒资源;
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- 查看效果
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- 配置全局天空盒,配置摄像机

Assets/Resources/sounds.meta

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Assets/Resources/sounds/game_bg1.mp3

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Assets/Resources/sounds/game_bg1.mp3.meta

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