I'm a Junior Game Programmer, passionate about developing games. I create games in C++ and C# using Unity3D and Unreal Engine 5 for personal projects and professional work. I enjoy engine programming and tools development, these are the fields where I aim to build my career!
I'm diving into engine development, exploring low-level programming with C++, Vulkan for graphics, ImGui for tooling and HLSL/GLSL for shaders. Excited to build tools and optimize game engines from scratch!
Master's degree final project - A cooperative crafting and assembly game - View Repository | Download Game
My first custom game engine built with C++ and OpenGL - View Repository | View Documentation
3D implementation of Conway's Game of Life with interactive controls - View Repository | Download Demo
Dynamic chunk-based terrain generator with multi-threaded generation - View Repository | Watch demo video
- ๐ Master's in Game Programming - Bordeaux Ynov Campus (2020-2025)
- ๐ป Unity AR Developer - YZAR (2022-2023)
- ๐ป Serious Game Developer - SimforHealth (2023-2025)
- ๐ Currently seeking opportunities in game engine development and tools programming
I'm currently looking for opportunities in game engine development and tools programming. Feel free to reach out if you'd like to collaborate or have any questions!