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Firestar99LegNeato
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mesh shaders: removed commented out code on mesh shader function signatures
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crates/rustc_codegen_spirv/src/spirv_type_constraints.rs

Lines changed: 1 addition & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -954,10 +954,7 @@ pub fn instruction_signatures(op: Op) -> Option<&'static [InstSig<'static>]> {
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reserved!(SPV_INTEL_device_side_avc_motion_estimation);
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}
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// SPV_EXT_mesh_shader
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Op::EmitMeshTasksEXT | Op::SetMeshOutputsEXT => {
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// NOTE(eddyb) we actually use these despite not being in the standard yet.
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// reserved!(SPV_EXT_mesh_shader)
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}
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Op::EmitMeshTasksEXT | Op::SetMeshOutputsEXT => {}
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// SPV_NV_ray_tracing_motion_blur
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Op::TraceMotionNV | Op::TraceRayMotionNV => reserved!(SPV_NV_ray_tracing_motion_blur),
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// SPV_NV_bindless_texture

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