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New unsupported TEX formats #133

@Morilli

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@Morilli

In patch 16.10 two new tex formats were introduced: 13 (0xD) and 14 (0xE). As far as I can tell those map to BC7_UNORM_SRGB and BC5_SNORM respectively and should be supported.

For example:
13: uiautoatlas/clientstates/gameplay/ux/lol/cherry/augmentselection/atlas_0.tex from UI.wad.client
14: assets/shared/materials/water_a_nm.tex from Map11.wad.client

Technically there's also format 21 (0x15), which may be R16G16B16A16_SNORM, but I don't think it's actively used in game yet so it's hard to tell.

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