-
-
Notifications
You must be signed in to change notification settings - Fork 16
/
Copy pathImageWatermark.cs
83 lines (72 loc) · 3.23 KB
/
ImageWatermark.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
using LazZiya.ImageResize.Tools;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace LazZiya.ImageResize
{
/// <summary>
/// Draw image watermark
/// </summary>
public static class ImageWatermark
{
/// <summary>
/// Draw image watermark
/// </summary>
/// <param name="img">The original image</param>
/// <param name="wmImgPath">Path to the watermark image file e.g. wwwroot\images\watermark.png</param>
public static Image AddImageWatermark(this Image img, string wmImgPath)
{
var wm = Image.FromFile(wmImgPath);
return img.AddImageWatermark(wm, new ImageWatermarkOptions());
}
/// <summary>
/// Draw image watermark
/// </summary>
/// <param name="img">The original image</param>
/// <param name="wmImage">Watermark image</param>
public static Image AddImageWatermark(this Image img, Image wmImage)
{
return img.AddImageWatermark(wmImage, new ImageWatermarkOptions());
}
/// <summary>
/// Draw image watermark
/// </summary>
/// <param name="img">The original image</param>
/// <param name="wmImgPath">Path to the watermark image file e.g. wwwroot\images\watermark.png</param>
/// <param name="ops">Image watermark options <see cref="ImageWatermarkOptions"/></param>
public static Image AddImageWatermark(this Image img, string wmImgPath, ImageWatermarkOptions ops)
{
var wm = Image.FromFile(wmImgPath);
return img.AddImageWatermark(wm, ops);
}
/// <summary>
/// Draw image watermark.
/// <para>Notice regarding watermark opacity:</para>
/// <para>If watermark image needs to be resized, first resize the watermark image,
/// then save it to the disc, and read it again with Image.FromFile.</para>
/// </summary>
/// <param name="img">The original image</param>
/// <param name="wmImage">Watermak image</param>
/// <param name="ops">Image watermark options <see cref="ImageWatermarkOptions"/></param>
/// <param name="disposeWaterMark">Optional: dispose watermar image after finishing. Default: true</param>
public static Image AddImageWatermark(this Image img, Image wmImage, ImageWatermarkOptions ops, bool disposeWaterMark = true)
{
if (ops.Opacity > 0)
{
using (var graphics = Graphics.FromImage(img))
{
graphics.SmoothingMode = SmoothingMode.None;
graphics.CompositingMode = CompositingMode.SourceOver;
if (ops.Opacity < 100)
wmImage = ImageOpacity.ChangeImageOpacityMethod1(wmImage, ops.Opacity);
var wmW = wmImage.Width;
var wmH = wmImage.Height;
var drawingPoint = ImageWatermarkPosition.ImageWatermarkPos(img.Width, img.Height, wmW, wmH, ops.Location, ops.Margin);
graphics.DrawImage(wmImage, drawingPoint.X, drawingPoint.Y, wmW, wmH);
}
}
if(disposeWaterMark)
wmImage.Dispose();
return img;
}
}
}