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<?php
namespace App\Entity;
use App\Entity\Strings\MonsterWeaknessStrings;
use App\Game\Element;
use App\Localization\TranslatableEntityInterface;
use DaybreakStudios\Utility\DoctrineEntities\EntityInterface;
use Doctrine\Common\Collections\ArrayCollection;
use Doctrine\Common\Collections\Collection;
use Doctrine\Common\Collections\Selectable;
use Doctrine\ORM\Mapping as ORM;
use Symfony\Component\Validator\Constraints as Assert;
/**
* @ORM\Entity(readOnly=true)
* @ORM\Table(name="monster_weaknesses")
*
* Class MonsterWeakness
*
* @package App\Entity
*/
class MonsterWeakness implements EntityInterface, TranslatableEntityInterface {
use EntityTrait;
/**
* @ORM\ManyToOne(targetEntity="App\Entity\Monster", inversedBy="weaknesses")
* @ORM\JoinColumn(nullable=false)
*
* @var Monster
*/
private $monster;
/**
* @Assert\NotBlank()
* @Assert\Choice(callback={"App\Game\Element", "all"})
*
* @ORM\Column(type="string", length=32)
*
* @var string
* @see Element
*/
private $element;
/**
* @Assert\NotBlank()
* @Assert\Range(min=1)
*
* @ORM\Column(type="smallint", options={"unsigned": true})
*
* @var int
*/
private $stars;
/**
* @Assert\Valid()
*
* @ORM\OneToMany(
* targetEntity="App\Entity\Strings\MonsterWeaknessStrings",
* mappedBy="monsterWeakness",
* orphanRemoval=true,
* cascade={"all"},
* fetch="EAGER"
* )
*
* @var Collection|Selectable|MonsterWeaknessStrings[]
*/
private $strings;
/**
* MonsterWeakness constructor.
*
* @param Monster $monster
* @param string $element
* @param int $stars
*/
public function __construct(Monster $monster, string $element, int $stars) {
$this->monster = $monster;
$this->element = $element;
$this->stars = $stars;
$this->strings = new ArrayCollection();
}
/**
* @return Monster
*/
public function getMonster(): Monster {
return $this->monster;
}
/**
* @return string
*/
public function getElement(): string {
return $this->element;
}
/**
* @param string $element
*
* @return $this
*/
public function setElement(string $element) {
$this->element = $element;
return $this;
}
/**
* @return int
*/
public function getStars(): int {
return $this->stars;
}
/**
* @param int $stars
*
* @return $this
*/
public function setStars(int $stars) {
$this->stars = $stars;
return $this;
}
/**
* @return Collection|Selectable|MonsterWeaknessStrings[]
*/
public function getStrings(): Collection {
return $this->strings;
}
/**
* @param string $language
*
* @return MonsterWeaknessStrings
*/
public function addStrings(string $language): EntityInterface {
$this->getStrings()->add($strings = new MonsterWeaknessStrings($this, $language));
return $strings;
}
}