"I learn not to reach perfection, but to ensure I never regret my failures in the pursuit of a perfect world."
Note: By the end of 2025 I will be away for mandatory military service (approx. 1-3 years). Internet access will be non-existent. I will do some minor updates as my final major contribution before this departure. Thank you to everyone who supported my work.
I am a developer driven by the desire to understand how systems work from the ground up. I don't claim to be a master, but I pour everything I have into the tools I build.
While my roots are in Game Development, I am currently bridging the gap between Managed (.NET) and Native ecosystems. I enjoy solving complex performance problems, creating desktop applications, working with Audio/DSP, and exploring Generative AI.
- 🔭 Current Focus: Building comprehensive tools for creators (Audio Frameworks & AI Processors).
- 🌱 Learning: Low-level system architecture, C++, and Native Interop.
- ⚡ Interests: Game Design, 3D Sculpting, and Manhua/Manga.
| Project | Description | Stack | Status |
|---|---|---|---|
| SoundFlow | A comprehensive audio & MIDI framework. Features FFmpeg support, Playback, Editing, Synthesis, and Sequencing to build custom DAWs. | C# DSP Audio |
🟢 Active |
| ProseFlow | A universal AI text processor & Copilot powered by local and cloud LLMs for Windows, macOS, and Linux. | .NET 8 AI |
🟢 Active |
| Aegis | A robust licensing library supporting offline/online validation and hardware locking. | Security |
🔵 Stable |



