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class_cotation.h
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/************************************/
/* fonctions de la classe COTATION */
/************************************/
#ifndef COTATION_H
#define COTATION_H
#include "base_struct.h"
class COTATION : public BOARD_ITEM
{
public:
int m_Width;
wxPoint m_Pos;
int m_Shape;
int m_Unit; /* 0 = inches, 1 = mm */
int m_Value; /* valeur en unites PCB de la cote */
TEXTE_PCB* m_Text; /* pour affichage du texte */
int Barre_ox, Barre_oy, Barre_fx, Barre_fy;
int TraitG_ox, TraitG_oy, TraitG_fx, TraitG_fy;
int TraitD_ox, TraitD_oy, TraitD_fx, TraitD_fy;
int FlecheD1_ox, FlecheD1_oy, FlecheD1_fx, FlecheD1_fy;
int FlecheD2_ox, FlecheD2_oy, FlecheD2_fx, FlecheD2_fy;
int FlecheG1_ox, FlecheG1_oy, FlecheG1_fx, FlecheG1_fy;
int FlecheG2_ox, FlecheG2_oy, FlecheG2_fx, FlecheG2_fy;
public:
COTATION( BOARD_ITEM* StructFather );
~COTATION();
COTATION* Next() const { return (COTATION*) Pnext; }
COTATION* Back() const { return (COTATION*) Pback; }
wxPoint& GetPosition()
{
return m_Pos;
}
bool ReadCotationDescr( FILE* File, int* LineNum );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/* supprime du chainage la structure Struct */
void UnLink();
/* Modification du texte de la cotation */
void SetText( const wxString& NewText );
wxString GetText( void );
void Copy( COTATION* source );
void Draw( WinEDA_DrawPanel* panel, wxDC* DC,
int aColorMode, const wxPoint& offset = ZeroOffset );
/**
* Function Move
* @param offset : moving vector
*/
void Move(const wxPoint& offset);
/**
* Function Rotate
* @param offset : Rotation point
* @param angle : Rotation angle in 0.1 degrees
*/
void Rotate(const wxPoint& centre, int angle);
/**
* Function Mirror
* Mirror the Dimension , relative to a given horizontal axis
* the text is not mirrored. only its position (and angle) is mirrored
* the layer is not changed
* @param axis_pos : vertical axis position
*/
void Mirror(const wxPoint& axis_pos);
/**
* Function Display_Infos
* has knowledge about the frame and how and where to put status information
* about this object into the frame's message panel.
* Is virtual from EDA_BaseStruct.
* @param frame A WinEDA_DrawFrame in which to print status information.
*/
void Display_Infos( WinEDA_DrawFrame* frame );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param ref_pos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool HitTest( const wxPoint& ref_pos );
/**
* Function HitTest (overlayed)
* tests if the given EDA_Rect intersect this object.
* For now, the anchor must be inside this rect.
* @param refArea : the given EDA_Rect
* @return bool - true if a hit, else false
*/
bool HitTest( EDA_Rect& refArea );
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
wxString GetClass() const
{
return wxT( "DIMENSION" );
}
};
#endif // #define COTATION_H