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Blender glTF exporter could assist with some of the glTF validation errors that might creep into models. Eg. pbrMetallicRoughness/baseColorFactor must be 0...1, but I see a validation error at 1.00016. I am not sure how such a value crept into the 3D model and materials. I can fix this, but maybe the exporter could assist in keeping the exported glTF valid.
The text was updated successfully, but these errors were encountered:
aiaustin
changed the title
glTF exporter could assist with some of the glTF validation errors
glTF exporter could assist with some glTF validation errors
Dec 22, 2023
Blender glTF exporter could assist with some of the glTF validation errors that might creep into models. Eg. pbrMetallicRoughness/baseColorFactor must be 0...1, but I see a validation error at 1.00016. I am not sure how such a value crept into the 3D model and materials. I can fix this, but maybe the exporter could assist in keeping the exported glTF valid.
The text was updated successfully, but these errors were encountered: