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base_fragment.py
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from utils import Utils
import numpy as np
from PyQt5.QtGui import QColor
class BaseFragment:
def __init__(self, name):
self.name = name
self.color = QColor()
self.cvcolor = (0,0,0,0)
self.created = Utils.timestamp()
self.modified = Utils.timestamp()
self.valid = False
self.project = None
def notifyModified(self, tstamp=""):
if tstamp == "":
tstamp = Utils.timestamp()
self.modified = tstamp
# self.project can be None if BaseFragment is
# a working Fragment of a TrglFragment
if self.project is not None:
self.project.notifyModified(tstamp)
def setColor(self, qcolor, no_notify=False):
self.color = qcolor
rgba = qcolor.getRgbF()
self.cvcolor = [int(65535*c) for c in rgba]
if not no_notify:
self.notifyModified()
def createView(self, project_view):
print("BaseFragment: need to implement this class!")
return None
# class function
def saveList(frags, path, stem):
class_lists = {}
for frag in frags:
print("bsl", frag.name)
# print(type(frag))
t = type(frag)
# t.asdf()
l = class_lists.setdefault(t, [])
l.append(frag)
for cl, l in class_lists.items():
cl.saveList(l, path, stem)
def meshExportNeedsInfill(self):
return False
# class function
def saveListAsObjMesh(fvs, path, infill, ppm):
class_lists = {}
for fv in fvs:
frag = fv.fragment
print("bsl", frag.name)
# print(type(frag))
t = type(frag)
# t.asdf()
l = class_lists.setdefault(t, [])
l.append(fv)
for cl, l in class_lists.items():
err = cl.saveListAsObjMesh(l, path, infill, ppm, len(class_lists.items()))
if err != "":
return err
return ""
# class function
# returns normals at points
def pointNormals(pts, trgls):
v0 = trgls[:,0]
v1 = trgls[:,1]
v2 = trgls[:,2]
d01 = (pts[v1] - pts[v0]).astype(np.float64)
d02 = (pts[v2] - pts[v0]).astype(np.float64)
n3d = np.cross(d01, d02)
ptn = np.zeros((len(pts), 3), np.float32)
ptn[v0] += n3d
ptn[v1] += n3d
ptn[v2] += n3d
l2 = np.sqrt(np.sum(ptn*ptn, axis=1)).reshape(-1,1)
l2[l2==0] = 1.
ptn /= l2
return ptn
# class function
# returns normals of triangles
def faceNormals(pts, trgls):
v0 = trgls[:,0]
v1 = trgls[:,1]
v2 = trgls[:,2]
d01 = (pts[v1] - pts[v0]).astype(np.float64)
d02 = (pts[v2] - pts[v0]).astype(np.float64)
n3d = np.cross(d01, d02)
l2 = np.sqrt(np.sum(n3d*n3d, axis=1)).reshape(-1,1)
l2[l2==0] = 1.
n3d /= l2
return n3d
# class function
def calculateSqCm(pts, trgls, voxel_size_um):
v0 = trgls[:,0]
v1 = trgls[:,1]
v2 = trgls[:,2]
d01 = (pts[v1] - pts[v0]).astype(np.float64)
d02 = (pts[v2] - pts[v0]).astype(np.float64)
n3d = np.cross(d01, d02)
l2 = np.sqrt(np.sum(n3d*n3d, axis=1))
area_sq_mm_trg = np.sum(l2)*voxel_size_um*voxel_size_um/(2*1000000)
sqcm = area_sq_mm_trg/100.
return sqcm
# class function
def findNeighbors(trgls):
index = np.indices((len(trgls),1))[0]
ones = np.ones((len(trgls),1), dtype=np.int32)
zeros = np.zeros((len(trgls),1), dtype=np.int32)
twos = 2*ones
e01 = np.concatenate((trgls[:, (0,1)], index, twos, ones), axis=1)
e12 = np.concatenate((trgls[:, (1,2)], index, zeros, ones), axis=1)
e20 = np.concatenate((trgls[:, (2,0)], index, ones, ones), axis=1)
edges = np.concatenate((e01,e12,e20), axis=0)
rev = (edges[:,0] > edges[:,1])
edges[rev,0:2] = edges[rev,1::-1]
edges[rev,4] = -1
edges = edges[edges[:,4].argsort()]
edges = edges[edges[:,1].argsort(kind='mergesort')]
edges = edges[edges[:,0].argsort(kind='mergesort')]
ediff = np.diff(edges, axis=0)
duprows = np.where(((ediff[:,0]==0) & (ediff[:,1]==0)))[0]
duprows2 = np.sort(np.append(duprows, duprows+1))
bdup = np.zeros((len(edges)), dtype=np.bool_)
bdup[duprows2] = True
neighbors = np.full((len(trgls), 3), -1, dtype=np.int32)
eplus = edges[duprows+1,:4]
eminus = edges[duprows,:4]
# print(eplus)
# print(eminus)
neighbors[eplus[:,2],eplus[:,3]] = eminus[:,2]
neighbors[eminus[:,2],eminus[:,3]] = eplus[:,2]
return neighbors
# returns list of indexes of those trgls that have pt_index as
# a vertex
def trglsAroundPoint(pt_index, trgls):
bvec = (trgls[:,0] == pt_index) | (trgls[:,1] == pt_index) | (trgls[:,2] == pt_index)
tindexes = np.where(bvec)[0]
return tindexes.tolist()
class BaseFragmentView:
def __init__(self, project_view, fragment):
self.project_view = project_view
self.fragment = fragment
self.sqcm = 0.
self.cur_volume_view = None
self.visible = True
self.active = False
self.mesh_visible = True
def setVolumeView(self, vol_view):
if vol_view == self.cur_volume_view:
return
self.cur_volume_view = vol_view
self.clearCaches()
if vol_view is not None:
self.setLocalPoints(False)
def notifyModified(self, tstamp=""):
if tstamp == "":
tstamp = Utils.timestamp()
self.modified = tstamp
# print("fragment view", self.fragment.name,"modified", tstamp)
self.project_view.notifyModified(tstamp)
def getZsurfPoints(self, axis, axis_pos):
return None
def line(self):
return None
def getLinesOnSlice(self, axis, axis_pos):
return None, None
def triangulate(self):
return None
def addPoint(self, tijk):
return None
def deletePointByIndex(self, index):
return None
def setLiveZsurfUpdate(self, flag):
return None
def setWorkingRegion(self, index, max_angle):
return None
def workingZsurf(self):
return None
def workingSsurf(self):
return None
def workingVpoints(self):
return np.zeros((0,4), dtype=np.bool_)
def workingTrgls(self):
return None
def hasWorkingNonWorking(self):
return (False, False)
def workingLine(self):
return None
def workingLineAxis(self):
return -1
def workingLineAxisPosition(self):
return 0
def activeAndAligned(self):
if not self.active:
return False
return self.aligned()
# direction is not used here, but this notifies fragment view
# to recompute things
def setVolumeViewDirection(self, direction):
self.clearCaches()
self.setLocalPoints(False)
def clearCaches(self):
return None
def pointNormals(self):
self.triangulate()
trgls = self.trgls()
if trgls is None:
return
pts3d = self.fpoints[:,:3]
return BaseFragment.pointNormals(pts3d, trgls)
def moveAlongNormalsSign(self):
return 1.
def moveAlongNormals(self, step):
ns = self.pointNormals()
if ns is None:
print("No normals found")
return
# print("man", self.fpoints.shape, ns.shape)
# fpoints has 4 elements; the 4th is the index
sgn = self.moveAlongNormalsSign()
self.fpoints[:, :3] += sgn*step*ns
self.fragment.gpoints = self.cur_volume_view.volume.transposedIjksToGlobalPositions(self.fpoints, self.fragment.direction)
self.fragment.notifyModified()
self.setLocalPoints(True)
def moveInK(self, step):
# if len(self.fpoints) > 0:
# print("before", self.fragment.gpoints[0], self.fpoints[0])
self.fpoints[:,2] += step
self.fragment.gpoints = self.cur_volume_view.volume.transposedIjksToGlobalPositions(self.fpoints, self.fragment.direction)
# if len(self.fpoints) > 0:
# print("after", self.fragment.gpoints[0], self.fpoints[0])
self.fragment.notifyModified()
self.setLocalPoints(True)