forked from LoopKit/CGMBLEKit
-
Notifications
You must be signed in to change notification settings - Fork 12
Expand file tree
/
Copy pathAppDelegate.swift
More file actions
135 lines (105 loc) · 4.93 KB
/
Copy pathAppDelegate.swift
File metadata and controls
135 lines (105 loc) · 4.93 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
//
// AppDelegate.swift
// xDrip5
//
// Created by Nathan Racklyeft on 10/1/15.
// Copyright © 2015 Nathan Racklyeft. All rights reserved.
//
import UIKit
import CGMBLEKit
import CoreBluetooth
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, TransmitterDelegate, TransmitterCommandSource {
var window: UIWindow?
static var sharedDelegate: AppDelegate {
return UIApplication.shared.delegate as! AppDelegate
}
var transmitterID: String? {
didSet {
if let id = transmitterID {
transmitter = Transmitter(
id: id,
passiveModeEnabled: UserDefaults.standard.passiveModeEnabled
)
transmitter?.stayConnected = UserDefaults.standard.stayConnected
transmitter?.delegate = self
transmitter?.commandSource = self
UserDefaults.standard.transmitterID = id
}
glucose = nil
}
}
var transmitter: Transmitter?
let commandQueue = CommandQueue()
var glucose: Glucose?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
transmitterID = UserDefaults.standard.transmitterID
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
if let transmitter = transmitter, !transmitter.stayConnected {
transmitter.stopScanning()
}
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
transmitter?.resumeScanning()
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
// MARK: - TransmitterDelegate
private let dateFormatter: DateFormatter = {
let dateFormatter = DateFormatter()
dateFormatter.dateFormat = "yyyy-MM-dd'T'HH:mm:ssZ"
dateFormatter.locale = Locale(identifier: "en_US_POSIX")
return dateFormatter
}()
func dequeuePendingCommand(for transmitter: Transmitter) -> Command? {
return commandQueue.dequeue()
}
func transmitter(_ transmitter: Transmitter, didFail command: Command, with error: Error) {
// TODO: implement
}
func transmitter(_ transmitter: Transmitter, didComplete command: Command) {
// TODO: implement
}
func transmitter(_ transmitter: Transmitter, didError error: Error) {
DispatchQueue.main.async {
if let vc = self.window?.rootViewController as? TransmitterDelegate {
vc.transmitter(transmitter, didError: error)
}
}
}
func transmitter(_ transmitter: Transmitter, didRead glucose: Glucose) {
self.glucose = glucose
DispatchQueue.main.async {
if let vc = self.window?.rootViewController as? TransmitterDelegate {
vc.transmitter(transmitter, didRead: glucose)
}
}
}
func transmitter(_ transmitter: Transmitter, didReadUnknownData data: Data) {
DispatchQueue.main.async {
if let vc = self.window?.rootViewController as? TransmitterDelegate {
vc.transmitter(transmitter, didReadUnknownData: data)
}
}
}
func transmitter(_ transmitter: Transmitter, didReadBackfill glucose: [Glucose]) {
DispatchQueue.main.async {
if let vc = self.window?.rootViewController as? TransmitterDelegate {
vc.transmitter(transmitter, didReadBackfill: glucose)
}
}
}
}