A simple in-game menu for Unity3D projects. Calls an animator to trigger open and close animations. Has some functionality for opening and closing the menu, loading a different scene, and exiting the application.
Project was made on Unity 2019.3.13f1 Personal Coded in Microsoft Visual Studio 2019
Packages: Textmeshpro for the menu texts but easily could have been done with standard Text.
Images/Textures in video: pngtree.com