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home_light.rs
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#![allow(unused_must_use)]
use joycon_rs::prelude::{*, lights::*};
use std::convert::TryInto;
use std::ops::Deref;
use joycon_rs::joycon::lights::home_button::LightEmittingPattern;
fn main() -> JoyConResult<()> {
// First, connect your Joy-Cons to your computer!
let manager =
JoyConManager::get_instance();
let devices = {
let lock = manager.lock();
match lock {
Ok(manager) => manager.new_devices(),
Err(_) => unreachable!(),
}
};
devices.iter()
.inspect(|d| {
let lock = d.lock();
let device = match lock {
Ok(device) => device,
Err(e) => e.into_inner(),
};
let hid_device: JoyConResult<&HidDevice> = device.deref().try_into();
if let Ok(hid_device) = hid_device {
println!("{:?}", hid_device.get_product_string())
}
})
.try_for_each::<_, JoyConResult<()>>(|d| {
let mut driver = SimpleJoyConDriver::new(&d)?;
let pattern =
LightEmittingPattern::new(100, 0, 0u8.into())
.add_phase(100,500,0)
.add_phase(0,500,0);
driver.set_home_light(&pattern);
Ok(())
})?;
Ok(())
}