From e6ef803bfcc5881795e60615742c5f23eb412f9d Mon Sep 17 00:00:00 2001
From: xXHighTideXx <84487860+TheHighTide@users.noreply.github.com>
Date: Fri, 17 May 2024 15:15:13 -0700
Subject: [PATCH] Added English translation
Just a new translation for English.
---
Guideline for Custom User Stage (English).md | 275 +++++++++++++++++++
1 file changed, 275 insertions(+)
create mode 100644 Guideline for Custom User Stage (English).md
diff --git a/Guideline for Custom User Stage (English).md b/Guideline for Custom User Stage (English).md
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+## - Custom User Song Guidelines
+
+
+
+
+
+
+#### We've written a detailed explanation with images to make it easy for you to follow along!
+
+Take your time and follow along
+
+
+
+
+
*If you've ever tried to create a custom map and suddenly found yourself here!*
+
+```Stage file error!```Check your entries!
+
+
+
+-------------
+
+
+ Stage file error! [ Click ]
+
+-------------
+
+
+
+You suddenly landed on the site, *Error loading stage file* because.
+
+
+
+#### The error occurs because an image file and audio file are missing.
+Before you can create your map, you need to apply the audio file and album image file!
+
+We'll explain this in more detail below, so scroll down and check it out!
+
+
+
+
+
+
+
+-------------
+
+
+
+
+
+
+
+
+
+
+
+
+
+Location of the generated custom map file [Click]
+
+-------------
+
+
+
+
+
+Custom map files exist in the ```Custom Map Files``` folder in the location of your game's executable.
+
+When you create a custom map, a folder named ```custom_map_file_(creation date)```
with the number is created.
+
+*You can rename the custom map folder to anything you want.
(you must be out of the game to do so)
+
+
+
+
+
+
+-------------
+
+
+
+
+
+
+
+
+
+
+
+Enter custom map information [Click]
+
+-------------
+
+
+
+
+
+Go to the folder where your custom map file exists and rename the file to ```map_info.ini```.
+
+```Right-click``` the file and select ```Open with``` -> ```Notepad``` to open the file.
+
+Fill in the information for your custom map by entering each value in the text in the Notepad file.
+
+
+
+
+
+
+#### (All values must include quotation marks)
+
+Map information is written in the following format:
+```
+[custom_stage_map_name]
+value = "Example Map"
+
+[custom_stage_bpm]
+value="180.000000"
+
+[custom_stage_map_highlight_part]
+value="32.000000"
+...
+```
+
+|[custom_stage_map_color]|What is a Hex value?|
+|---|---|
+|Representative color of the map (can only be entered as a hex value)| If you're not sure, you can convert any color to a hex value at the
Hex Value Conversion Site (hex values are written as #ffffff)|
+
+
+
+
+
+-------------
+
+
+
+
+
+Apply a custom map album image [Click].
+
+-------------
+
+
+
+
+
+Place the image file of your choice inside your custom map folder:
(*The image file can be named anything)
+
+#### (Image file extensions can only be png, jpeg, or jpg, and please use a square size of 512x512px or larger)
+
+
+
+
+
+-------------
+
+
+
+
+
+
+
+Apply custom map music [Click]
+
+-------------
+
+
+
+
+
+Change the MP3 file of the song you want to use to an OGG file from
this site.
+
+Place the converted music files inside your custom map folder:
(*You can name your music files anything).
+
+
+
+
+
+
+-------------
+
+
+
+
+
+
+
+Custom Bullet Image [Click]
+
+-------------
+
+
+
+
+
+Navigate to the folder where the files for the map you want to add a custom ammo image to exist.
+
+Inside the ```custom_hitbox_image``` folder, go to either the ```center_origin``` or ```top_origin``` folder.
+
+[The difference between ```center_origin``` and ```top_origin``` is that the position of the center axis when rotating the image is different]
+
+= Most bullets use ```center_origin```, so you can put the image inside that folder.
+
+
+
+
+
+
+#### - Caution! -
+
+Images must have a ```.png``` extension
(*Image file name can be anything).
+
+Images must be composed of only ```perfect white``` colors to be able to be colored in-game.
+
+The background of the image must be transparent.
+
+We recommend an image size of 512x512
(*possible error).
+
+
+
+
+
+-------------
+
+
+
+
+
+
+Share the custom map you created [click]
+
+-------------
+
+
+
+
+
+Right-click on the custom map file (folder) you want to share and select "Compress".
+
+You can then share the generated archive with us.
+
+
+
+There are two ways to share
+
+|Uploading to Wakmulwon|
+|---|
+|Files uploaded to Wakmulwon can be downloaded, applied, and played directly by users.
+
+
+|Sending map files to developers|
+|---|
+|
The discord link at the bottom of the guideline will take you to the
```Project Wak Beat Discord Server``` and send us a map file via DM,
and it will be personally reviewed and accepted as either an ```Official Original Map``` or an ```Official Custom Map```.
The map file will be automatically applied to all players who download the game.
|
+
+
+
+
+
+
+-------------
+
+
+
+
+
+
+
+-------------
+
+
+
+#### If you have any other questions, hit up the Discord below and send us a DM!
+
+[![](https://discordapp.com/api/guilds/958378000414568558/embed.png?style=banner2)](https://discord.gg/hzbCTRemqq)
+
+