From e6ef803bfcc5881795e60615742c5f23eb412f9d Mon Sep 17 00:00:00 2001 From: xXHighTideXx <84487860+TheHighTide@users.noreply.github.com> Date: Fri, 17 May 2024 15:15:13 -0700 Subject: [PATCH] Added English translation Just a new translation for English. --- Guideline for Custom User Stage (English).md | 275 +++++++++++++++++++ 1 file changed, 275 insertions(+) create mode 100644 Guideline for Custom User Stage (English).md diff --git a/Guideline for Custom User Stage (English).md b/Guideline for Custom User Stage (English).md new file mode 100644 index 0000000..1eca902 --- /dev/null +++ b/Guideline for Custom User Stage (English).md @@ -0,0 +1,275 @@ +## - Custom User Song Guidelines + +
+ + + + +#### We've written a detailed explanation with images to make it easy for you to follow along! + +Take your time and follow along + +

+ + + *If you've ever tried to create a custom map and suddenly found yourself here!* + +```Stage file error!```Check your entries! + +
+ +------------- + +
+ Stage file error! [ Click ] + +------------- + +
+ +You suddenly landed on the site, *Error loading stage file* because. + +

+ +#### The error occurs because an image file and audio file are missing. +Before you can create your map, you need to apply the audio file and album image file! + +We'll explain this in more detail below, so scroll down and check it out! + +
+ + + +




+ +------------- + +
+ + + + + + + + + + +
+Location of the generated custom map file [Click] + +------------- + +
+ + + +Custom map files exist in the ```Custom Map Files``` folder in the location of your game's executable. + +When you create a custom map, a folder named ```custom_map_file_(creation date)```with the number is created. + +*You can rename the custom map folder to anything you want. (you must be out of the game to do so) + + +
+ +




+ +------------- + +
+ + + + + + + + +
+Enter custom map information [Click] + +------------- + +
+ + + +Go to the folder where your custom map file exists and rename the file to ```map_info.ini```. + +```Right-click``` the file and select ```Open with``` -> ```Notepad``` to open the file. + +Fill in the information for your custom map by entering each value in the text in the Notepad file. + + +




+ + + +#### (All values must include quotation marks) + +Map information is written in the following format: +``` +[custom_stage_map_name] +value = "Example Map" + +[custom_stage_bpm] +value="180.000000" + +[custom_stage_map_highlight_part] +value="32.000000" +... +``` + +|[custom_stage_map_color]|What is a Hex value?| +|---|---| +|Representative color of the map (can only be entered as a hex value)| If you're not sure, you can convert any color to a hex value at the Hex Value Conversion Site (hex values are written as #ffffff)| + +
+ +




+ +------------- + +
+ + +
+Apply a custom map album image [Click]. + +------------- + +
+ + + +Place the image file of your choice inside your custom map folder: (*The image file can be named anything) + +#### (Image file extensions can only be png, jpeg, or jpg, and please use a square size of 512x512px or larger) + +
+ +




+ +------------- + +
+ + + + +
+Apply custom map music [Click] + +------------- + +
+ + + +Change the MP3 file of the song you want to use to an OGG file from this site. + +Place the converted music files inside your custom map folder: (*You can name your music files anything). + + +
+ +




+ +------------- + +
+ + + + +
+Custom Bullet Image [Click] + +------------- + +
+ + + +Navigate to the folder where the files for the map you want to add a custom ammo image to exist. + +Inside the ```custom_hitbox_image``` folder, go to either the ```center_origin``` or ```top_origin``` folder. + +[The difference between ```center_origin``` and ```top_origin``` is that the position of the center axis when rotating the image is different] + += Most bullets use ```center_origin```, so you can put the image inside that folder. + +

+ + + + +#### - Caution! - + +Images must have a ```.png``` extension (*Image file name can be anything). + +Images must be composed of only ```perfect white``` colors to be able to be colored in-game. + +The background of the image must be transparent. + +We recommend an image size of 512x512 (*possible error). + +
+ +




+ +------------- + +
+ + + +
+Share the custom map you created [click] + +------------- + +
+ + + +Right-click on the custom map file (folder) you want to share and select "Compress". + +You can then share the generated archive with us. + +

+ +There are two ways to share + +|Uploading to Wakmulwon| +|---| +|Files uploaded to Wakmulwon can be downloaded, applied, and played directly by users. + + +|Sending map files to developers| +|---| +|
The discord link at the bottom of the guideline will take you to the
```Project Wak Beat Discord Server``` and send us a map file via DM,
and it will be personally reviewed and accepted as either an ```Official Original Map``` or an ```Official Custom Map```.
The map file will be automatically applied to all players who download the game.
| + + +
+ +




+ +------------- + +
+ + + + + +------------- + +
+ +#### If you have any other questions, hit up the Discord below and send us a DM! + +[![](https://discordapp.com/api/guilds/958378000414568558/embed.png?style=banner2)](https://discord.gg/hzbCTRemqq) + +