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ModulePrefs.h
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/**********************************************************************
Audacity: A Digital Audio Editor
ModulePrefs.h
Brian Gunlogson
Joshua Haberman
James Crook
**********************************************************************/
#ifndef __AUDACITY_MODULE_PREFS__
#define __AUDACITY_MODULE_PREFS__
#include <wx/defs.h>
#include "PrefsPanel.h"
class wxArrayString;
class ShuttleGui;
#define MODULE_PREFS_PLUGIN_SYMBOL ComponentInterfaceSymbol{ XO("Module") }
class ModulePrefs final : public PrefsPanel
{
public:
ModulePrefs(wxWindow * parent, wxWindowID winid);
~ModulePrefs();
ComponentInterfaceSymbol GetSymbol() override;
TranslatableString GetDescription() override;
bool Commit() override;
ManualPageID HelpPageName() override;
void PopulateOrExchange(ShuttleGui & S) override;
private:
void GetAllModuleStatuses();
void Populate();
wxArrayString mModules;
std::vector<int> mStatuses;
FilePaths mPaths;
};
#endif