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Feature Request: Make it possible to recharge bots. #25
Description
This request is very label-on-the-tin type.
Bots have a limited amount of energy. Recharging only seems to happen when the day ends. It'd be nice to have a way to recharge them.
In JoeStrout's MiniScript Discord server, this was mentioned recently (here); this request in the issue tracker is meant to serve to collect notes so Joe has them somewhere to reference. User names provided are in reference to their discord ids on the server.
This issue may see major updates to its original body text; if it does, I'll post a comment indicating it has changed.
Detailed Description
The above covers the basic points sufficiently. Most the rest of this is just log notes. Importantly, while the design is meant to prevent bots from being overpowered, it is not a balancing intention to make bots completely unrechargable. (discord, here)
Most the rest of the Discord notes will end up in implementation details, as they concern that.
Usecase or Problem Being Solved
The player's character has the ability to recharge energy several ways.
- By resting in a bed without swapping the day
- By eating
- By soaking in hot springs
It would be nice to have the bots be analogous to the player's limitations as much as possible. Ideas for those analogous things...
- Resting in Bed
- Go to a charging station
- Eat
- Use a battery?
- Soak in hot springs
- Go to a charging station
Possible Implementation
This is less a coherent plan and more notes on what has been suggested and said thus far.
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Balance charging/energy restoration for bots
- Look to the player's design choices by ConcernedApe for a model for what this could look like (greysondn)
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Charging Station
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Building
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Provide a recipe to construct it like most basic machinery on the in-game farm (JoeStrout, Discord, here)
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Alternatively, have Robin build it if it's considered major or some kind of big deal. (greysondn)
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Powering
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Charging stations use batteries as fuel? (phase858, Discord, here)
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Tiered chargers? Let some generate bot energy from fuels, other from batteries, varying efficiency for conversion, etc. (greysondn, Discord, here)
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Design an entire electricity system and descend into the madness of feature creep (greysondn, as a half-joke, Discord, here)
- There's a mod that does this already that integration could be possibly done for. It's called "Utility Grid". (Mentioned by greysondn, Discord, here)
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Solar Power
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Charging bot directly via consuming batteries
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Make it a function so the player still has to write or find code to handle managing it? (phase858, Discord, here and here)
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my original line of thinking was have a
bot.useBatteryfunction that if a battery is in the inventory, consume a battery and restores 30 energy [...] its worth noting my 30 energy for battery consumption was a rough number thrown out that probably would need balancing
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phase858 has directly commented on this feature request with their own notes, here
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Environment
- Version used:
- Farmtronics 1.1.0
- Host operating system:
- Windows 10 Home x64
Activity
phase858 commentedon Jun 23, 2022
On the battery consumption Idea:
MattPlays commentedon Jan 29, 2023
As per request of @JoeStrout here is how to spawn in Battery Pack's for testing
either using CJB Item Spawner which based on the default keybindings, Press
ion your keyboard and then typeBattery Packinto the search bar and clicking the battery pack icon.or using SMAPI's console by typing in the command
which gives the player
999Battery Pack's[Enhancement] Addresses recharging bots with batteries: issue JoeStro…
Revert "[Enhancement] Addresses recharging bots with batteries: issue J…
Merge pull request #91 from arannya/unofficial-battery-recharge