diff --git a/source/meta/data/options/SocialCreditState.hx b/source/meta/data/options/SocialCreditState.hx index 9e72651c..8a8198f5 100644 --- a/source/meta/data/options/SocialCreditState.hx +++ b/source/meta/data/options/SocialCreditState.hx @@ -14,8 +14,6 @@ class SocialCreditState extends MusicBeatState { super.create(); - underZero = (socialCredit <= 0); - #if desktop DiscordClient.changePresence("Social Credit Menu", null); #end @@ -24,14 +22,14 @@ class SocialCreditState extends MusicBeatState bg.color = 0xFFea71fd; add(bg); - var titleTxt:Alphabet = new Alphabet(0, 40, "Your current social credit score:", false); + var titleTxt:Alphabet = new Alphabet(0, 35, "Your current social credit score:", false); titleTxt.screenCenter(X); add(titleTxt); var creditTxt:Alphabet = new Alphabet(5, FlxG.height - 444, Std.string(socialCredit), true); add(creditTxt); - var creditTxt2:Alphabet = new Alphabet(5, FlxG.height - 300, "Social Credit", false); + var creditTxt2:Alphabet = new Alphabet(5, FlxG.height - 400, "Social Credit", false); add(creditTxt2); guy = new FlxSprite(700, 0); @@ -40,6 +38,7 @@ class SocialCreditState extends MusicBeatState guy.animation.addByPrefix('shocked', 'ohno', 12); guy.animation.addByPrefix('why', 'waaa', 12); guy.animation.play('default'); + guy.scale.set(0.8, 0.8); guy.screenCenter(Y); add(guy); } diff --git a/source/meta/state/PlayState.hx b/source/meta/state/PlayState.hx index e107865a..52525d68 100644 --- a/source/meta/state/PlayState.hx +++ b/source/meta/state/PlayState.hx @@ -4745,19 +4745,10 @@ class PlayState extends MusicBeatState ButtplugUtils.stop(); - if (deathCounter >= 0 || songMisses >= 20) - { - FlxG.save.data.socialCredit -= 10; - SocialCreditState.socialCredit = FlxG.save.data.socialCredit; - SocialCreditState.wentDown = true; - } - else - { - gainedCredit = FlxG.random.int(1, 100); - FlxG.save.data.socialCredit = gainedCredit; - SocialCreditState.socialCredit += FlxG.save.data.socialCredit; - SocialCreditState.wentUp = true; - } + gainedCredit = FlxG.random.int(1, 100); + FlxG.save.data.socialCredit += gainedCredit; + SocialCreditState.socialCredit = FlxG.save.data.socialCredit; + SocialCreditState.wentUp = true; #if sys if (!inReplay)