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point_and_click_test.lua
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157 lines (140 loc) · 4.96 KB
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local asserts = require 'testing.asserts'
local test_runner = require 'testing.test_runner'
local tensor = require 'dmlab.system.tensor'
local point_and_click = require 'factories.psychlab.point_and_click'
local tests = {}
local function environment(opts)
return {
_inits = 0,
_steps = 0,
_resets = 0,
init = function(self, opts) self._inits = self._inits + 1 end,
step = function(self, opts) self._steps = self._steps + 1 end,
reset = function(self, opts) self._resets = self._resets + 1 end,
}
end
function tests.addWidgetAbsolute()
local SIZE = 8
local pac = point_and_click{
environment = environment,
screenSize = {height = SIZE, width = SIZE},
}
pac:reset(0, 0)
local lookCenter = {{0, 0}, {0.5, 0.5}}
pac:step(lookCenter)
local relativeMousePos = {}
for i = 1, SIZE do
local size = (SIZE - i + 1)
pac:addWidget{
name = 'GREY_' .. i,
posAbs = {i - 1, i - 1},
sizeAbs = {size, size},
image = tensor.ByteTensor(size, size, 3):fill(i),
imageLayer = i,
mouseHoverCallback = function(self, name, mousePos, hoverTime, userData)
userData[name] = {mousePos[1], mousePos[2]}
end,
userData = relativeMousePos,
}
end
local surface, reward, pcontinue, wasDirty = pac:step(lookCenter)
local result = tensor.ByteTensor(SIZE, SIZE, 4)
result:applyIndexed(function(val, index)
local y, x, c = unpack(index)
return c < 4 and (x < y and x or y) or 255
end)
asserts.EQ(result, surface, 'Invalid surface')
asserts.EQ(reward, 0, 'Invalid reward')
asserts.EQ(pcontinue, 1, 'Invalid pcontinue')
asserts.EQ(wasDirty, true, 'Invalid wasDirty')
asserts.tablesEQ(relativeMousePos.GREY_1, {0.5, 0.5}, 'Bad widget position!')
local surface, reward, pcontinue, wasDirty = pac:step{{0, 0}, {0.1, 0.1}}
asserts.tablesEQ(relativeMousePos.GREY_1, {0.1, 0.1}, 'Bad widget position!')
asserts.EQ(wasDirty, false, 'Invalid wasDirty')
end
function tests.addWidgetsRelative()
local SIZE = 7
local pac = point_and_click{
environment = environment,
screenSize = {height = SIZE, width = SIZE},
}
pac:reset(0, 0)
local relativeMousePos = {}
for i = 1, SIZE do
local p = (i - 1) / SIZE
local size = (SIZE - i + 1)
pac:addWidget{
name = 'GREY_' .. i,
pos = {p, p},
size = {size / SIZE, size / SIZE},
image = tensor.ByteTensor(size, size, 3):fill(i),
imageLayer = i,
mouseHoverCallback = function(self, name, mousePos, hoverTime, userData)
userData[name] = {mousePos[1], mousePos[2]}
end,
userData = relativeMousePos,
}
end
local surface, reward, pcontinue, wasDirty = pac:step{{0, 0}, {0.5, 0.5}}
local result = tensor.ByteTensor(SIZE, SIZE, 4)
result:applyIndexed(function(val, index)
local y, x, c = unpack(index)
return c < 4 and (x < y and x or y) or 255
end)
asserts.EQ(result, surface, 'Invalid surface')
asserts.EQ(reward, 0, 'Invalid reward')
asserts.EQ(pcontinue, 1, 'Invalid pcontinue')
asserts.EQ(wasDirty, true, 'Invalid wasDirty')
asserts.tablesEQ(relativeMousePos.GREY_1, {0.5, 0.5}, 'Bad widget position!')
local surface, reward, pcontinue, wasDirty = pac:step{{0, 0}, {0.1, 0.1}}
asserts.tablesEQ(relativeMousePos.GREY_1, {0.1, 0.1}, 'Bad widget position!')
asserts.EQ(wasDirty, false, 'Invalid wasDirty')
end
function tests.addWidgetsClipped()
local SIZE = 10
local pac = point_and_click{
environment = environment,
screenSize = {height = SIZE, width = SIZE},
}
pac:reset(0, 0)
local relativeMousePos = {}
local positions = {{0, 0}, {1, 0}, {0, 1}, {1, 1}}
for i, p in ipairs(positions) do
local layer = i
pac:addWidget{
name = 'GREY_' .. layer,
pos = p,
posAbs = {-5, -5},
sizeAbs = {10, 10},
image = tensor.ByteTensor(10, 10, 3):fill(layer),
imageLayer = layer,
mouseHoverCallback = function(self, name, mousePos, hoverTime, userData)
userData[name] = {mousePos[1], mousePos[2]}
end,
userData = relativeMousePos,
}
end
local surface, reward, pcontinue, wasDirty = pac:step{{0, 0}, {0.5, 0.5}}
local result = tensor.ByteTensor(SIZE, SIZE, 4)
result:applyIndexed(function(val, index)
local y, x, c = unpack(index)
if c == 4 then return 255 end
if x <= 5 and y <= 5 then return 1 end
if x > 5 and y <= 5 then return 2 end
if x <= 5 and y > 5 then return 3 end
if x > 5 and y > 5 then return 4 end
end)
asserts.EQ(result, surface, 'Invalid surface')
asserts.EQ(reward, 0, 'Invalid reward')
asserts.EQ(pcontinue, 1, 'Invalid pcontinue')
asserts.EQ(wasDirty, true, 'Invalid wasDirty')
for i, p in ipairs(positions) do
for k in pairs(relativeMousePos) do
relativeMousePos[k] = nil
end
pac:step{{0, 0}, p}
asserts.tablesEQ(relativeMousePos['GREY_' .. i], {0.5, 0.5},
'Bad widget position! - GREY_' .. i)
end
end
return test_runner.run(tests)