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SimpleComp.h
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/*
* Simple Compressor (header)
*
* File : SimpleComp.h
* Library : SimpleSource
* Version : 1.12
* Class : SimpleComp, SimpleCompRms
*
* © 2006, ChunkWare Music Software, OPEN-SOURCE
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __SIMPLE_COMP_H__
#define __SIMPLE_COMP_H__
#include "SimpleHeader.h" // common header
#include "SimpleEnvelope.h" // for base class
#include "SimpleGain.h" // for gain functions
namespace chunkware_simple
{
//-------------------------------------------------------------
// simple compressor
//-------------------------------------------------------------
class SimpleComp : public AttRelEnvelope
{
public:
SimpleComp();
virtual ~SimpleComp() {}
// parameters
virtual void setThresh( double dB );
virtual void setRatio( double dB );
virtual double getThresh( void ) const { return threshdB_; }
virtual double getRatio( void ) const { return ratio_; }
// runtime
virtual void initRuntime( void ); // call before runtime (in resume())
void process( double &in1, double &in2 ); // compressor runtime process
void process( double &in1, double &in2, double keyLinked ); // with stereo-linked key in
private:
// transfer function
double threshdB_; // threshold (dB)
double ratio_; // ratio (compression: < 1 ; expansion: > 1)
// runtime variables
double envdB_; // over-threshold envelope (dB)
}; // end SimpleComp class
//-------------------------------------------------------------
// simple compressor with RMS detection
//-------------------------------------------------------------
class SimpleCompRms : public SimpleComp
{
public:
SimpleCompRms();
virtual ~SimpleCompRms() {}
// sample rate
virtual void setSampleRate( double sampleRate );
// RMS window
virtual void setWindow( double ms );
virtual double getWindow( void ) const { return ave_.getTc(); }
// runtime process
virtual void initRuntime( void ); // call before runtime (in resume())
void process( double &in1, double &in2 ); // compressor runtime process
private:
EnvelopeDetector ave_; // averager
double aveOfSqrs_; // average of squares
}; // end SimpleCompRms class
} // end namespace chunkware_simple
// include inlined process function
#include "SimpleCompProcess.inl"
#endif // end __SIMPLE_COMP_H__