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CMake Examples for Swift

This repository contains example projects demonstrating how to setup a Swift project with CMake. Make sure to use the CMake Ninja generator and Ninja build tool. These hopefully cover a wide variety of use cases. Patches to add examples of missing use cases are welcome.

Projects

  • Hello Minimal
    • Simple project with a pure Swift library and executable
  • Build Dependencies
    • Simple project with a library that depends on an external package which is built as part of the build
  • Hello World
    • Multi-library project with C and Swift code

Why Use This

CMake is a meta-build system that allows you to generate the build rules using different build tools. It also makes it possible to setup the build in a way which supports cross-compiling for various targets (including Linux, Windows, and android).

How to build with CMake

If swiftc is not in your path, you will need to add -DCMAKE_Swift_COMPILER= with the path to swiftc.

Linux or macOS
cmake -B build -D CMAKE_BUILD_TYPE=RelWithDebInfo -D BUILD_TESTING=YES -G Ninja -S .
ninja -C build
ninja -C build test
Windows

NOTE: we must build with the Release configuration on Windows as the Swift runtime in debug configuration is not distributed with the standard toolchain. MSVCRT cannot be used in different configurations in the same process, and will result in runtime failures.

set SWIFTFLAGS=-sdk %SDKROOT%
cmake -B build -D CMAKE_BUILD_TYPE=Release -D CMAKE_Swift_FLAGS=%SWIFTFLAGS% -D BUILD_TESTING=YES -G Ninja -S .
ninja -C build
ninja -C build test

This invocation builds the project in release mode with debug information. This enables optimized builds with debug information (or release only). Additionally, the standard CMake option BUILD_TESTING is used to enable tests.

What is supported

These project build on Linux, macOS, and Windows!

  • CMAKE_BUILD_TYPE

    • Debug (no optimizations, debug info)
    • Release (all optimizations, no debug info)
    • RelWithDebInfo (all optimizations, debug info)
    • MinSizeRel (optimized for size)
  • MSVC_RUNTIME_LIBRARY (Windows Only)

    • MultiThreadedDebugDLL (MDd)
    • MultiThreadedDLL (MD)

HelloMinimalから Build Dependencies HelloWorld

InteropとVendoringは何なのかわからない

HelloMinimal

ninjaの凄さがわかった。

option(BUILD_SHARED_LIBS "Build shared libraries by default" YES) 入れるとdynamicになる

add_library(HiKit hikit.swift) とすれば.aになる

.aだけを使う術がわからないけど header(interface)指定がわからないけど

Interop

c cxx swift全部入れている。 add_library(L SHARED L.swift) と書くとshared libraryを作るらしい

dylibとlinkした実行ファイルはdylibがないとエラーになる。

dyld[2915]: Library not loaded: @rpath/libHiKit.dylib
  Referenced from: <CA0E2DA3-6707-3C9F-86CE-B49FB30729A0> /Users/namkeumwoo/Documents/git/swift-cmake-examples_/HelloMinimal/hello
  Reason: tried: '/Users/namkeumwoo/Documents/git/swift-cmake-examples_/HelloMinimal/build/libHiKit.dylib' (no such file), '/System/Volumes/Preboot/Cryptexes/OS/Users/namkeumwoo/Documents/git/swift-cmake-examples_/HelloMinimal/build/libHiKit.dylib' (no such file), '/Users/namkeumwoo/Documents/git/swift-cmake-examples_/HelloMinimal/build/libHiKit.dylib' (no such file), '/System/Volumes/Preboot/Cryptexes/OS/Users/namkeumwoo/Documents/git/swift-cmake-examples_/HelloMinimal/build/libHiKit.dylib' (no such file)
zsh: abort      ./hello

実行ファイルは必ずそうなるべきかな

もしdylibを後から変えたら別の動きをするのかな

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  • CMake 75.7%
  • Swift 12.4%
  • C 9.1%
  • C++ 2.8%