@@ -1781,18 +1781,18 @@ void CCharacter::HandleTiles(int Index)
17811781	}
17821782	else  if (GameServer ()->Collision ()->GetSwitchType (MapIndex) == TILE_JUMP)
17831783	{
1784- 		int  newJumps  = GameServer ()->Collision ()->GetSwitchDelay (MapIndex);
1784+ 		int  NewJumps  = GameServer ()->Collision ()->GetSwitchDelay (MapIndex);
17851785
1786- 		if (newJumps  != m_Core.m_Jumps )
1786+ 		if (NewJumps  != m_Core.m_Jumps )
17871787		{
17881788			char  aBuf[256 ];
1789- 			if (newJumps  == 1 )
1790- 				str_format (aBuf, sizeof (aBuf), " You can jump %d time"  , newJumps );
1789+ 			if (NewJumps  == 1 )
1790+ 				str_format (aBuf, sizeof (aBuf), " You can jump %d time"  , NewJumps );
17911791			else 
1792- 				str_format (aBuf, sizeof (aBuf), " You can jump %d times"  , newJumps );
1792+ 				str_format (aBuf, sizeof (aBuf), " You can jump %d times"  , NewJumps );
17931793			GameServer ()->SendChatTarget (GetPlayer ()->GetCID (), aBuf);
17941794
1795- 			if (newJumps  == 0  && !m_SuperJump)
1795+ 			if (NewJumps  == 0  && !m_SuperJump)
17961796			{
17971797				m_NeededFaketuning |= FAKETUNE_NOJUMP;
17981798				GameServer ()->SendTuningParams (m_pPlayer->GetCID (), m_TuneZone); //  update tunings
@@ -1803,7 +1803,7 @@ void CCharacter::HandleTiles(int Index)
18031803				GameServer ()->SendTuningParams (m_pPlayer->GetCID (), m_TuneZone); //  update tunings
18041804			}
18051805
1806- 			m_Core.m_Jumps  = newJumps ;
1806+ 			m_Core.m_Jumps  = NewJumps ;
18071807		}
18081808	}
18091809	else  if (GameServer ()->Collision ()->GetSwitchType (MapIndex) == TILE_ADD_TIME && !m_LastPenalty)
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