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When using both the imgui provided example and my SDLOpenGL code, the windows will start showing strange artifacts in both the text as well as the renderer window. dragging the imgui window out of the main window will make it disappear.
The text was updated successfully, but these errors were encountered:
When using both the imgui provided example and my SDLOpenGL code, the windows will start showing strange artifacts in both the text as well as the renderer window. dragging the imgui window out of the main window will make it disappear.
The text was updated successfully, but these errors were encountered: