Releases: IvanMurzak/Unity-ImageLoader
Releases · IvanMurzak/Unity-ImageLoader
5.2.0
Full Changelog: 5.1.3...5.2.0
5.1.3
Full Changelog: 5.1.2...5.1.3
5.1.2
Full Changelog: 5.1.1...5.1.2
- NullReferenceException fixes
5.1.1
5.1.0
Full Changelog: 5.0.0...5.1.0
- Added
ThenSetforReference<Sprite>
5.0.0
4.0.0
What's Changed
- Feature/future by @IvanMurzak in #16
- Added
Future(Promise) - Added Future successful operation handling
- Added Future fail operation handling
- Added Future cancel operation handling
- Added Future cancellation token registration
- Added Material support
- Added RawImage support
- Added automatic cancellation based on OnEnable / OnDisable / OnDestroy events
- Improved samples
Full Changelog: 3.0.1...4.0.0
3.0.1
3.0.0
What's Changed
- Concurrent memory cache by @IvanMurzak in #13
- Automatic texture memory release by @IvanMurzak in #14
Full Changelog: 2.0.4...8063617
2.0.4
What's Changed
- Added support for fast enter play mode (no domain reload) by @Baste-RainGames in #8
- Support turning off domain reload by @IvanMurzak in #9
- Fixed use of obsolete symbols in Unity versions >= 2020.1 by @Baste-RainGames in #7
New Contributors
- @Baste-RainGames made their first contribution in #8
Full Changelog: 2.0.3...2.0.4