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force evaluate animation system, fix #10 #11

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Mar 7, 2023
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12 changes: 12 additions & 0 deletions bseq/importer.py
Original file line number Diff line number Diff line change
Expand Up @@ -239,3 +239,15 @@ def update_obj(scene, depsgraph=None):
show_message_box('function preprocess does not return meshio object', "ERROR")
continue
update_mesh(meshio_mesh, obj.data)

# force to evaluate the keyframe animation system
obj.location = obj.evaluated_get(depsgraph).location
match obj.rotation_mode:
case "QUATERNION":
obj.rotation_quaternion = obj.evaluated_get(depsgraph).rotation_quaternion
case "AXIS_ANGLE":
obj.rotation_axis_angle = obj.evaluated_get(depsgraph).rotation_axis_angle
case _:
obj.rotation_euler = obj.evaluated_get(depsgraph).rotation_euler

obj.scale = obj.evaluated_get(depsgraph).scale