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I have checked for similar feature requests and could not find any.
I have made sure this is not an already-existing feature.
Description
Currently, puppet rigging is limited to local operations, restricting collaborative work. To enable remote collaboration, we will abstract the puppet into a Network-Puppet class, which will handle remote puppet synchronization while reusing the existing puppet interface.
Suggested solution
Create a Network-Puppet class that abstracts and manages remote puppet operations. This class will integrate with the network protocol to synchronize rigging actions across multiple users in real time. Additionally, implement a server within the rigging software to handle remote connections, allowing users to collaborate on puppet rigging from different locations. This server will facilitate real-time data exchange and ensure consistency across all connected clients.
Alternative solution
No response
Additional Context
No response
The text was updated successfully, but these errors were encountered:
Validations
Description
Currently, puppet rigging is limited to local operations, restricting collaborative work. To enable remote collaboration, we will abstract the puppet into a Network-Puppet class, which will handle remote puppet synchronization while reusing the existing puppet interface.
Suggested solution
Create a Network-Puppet class that abstracts and manages remote puppet operations. This class will integrate with the network protocol to synchronize rigging actions across multiple users in real time. Additionally, implement a server within the rigging software to handle remote connections, allowing users to collaborate on puppet rigging from different locations. This server will facilitate real-time data exchange and ensure consistency across all connected clients.
Alternative solution
No response
Additional Context
No response
The text was updated successfully, but these errors were encountered: