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Note: You can mix and match input files of each supported type.
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```
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### LICENSE
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tileconv is distributed under the terms and conditions of the MIT license.
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This license is specified at the top of each source file and must be preserved
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in its entirety.
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tileconv is distributed under the terms and conditions of the MIT license. This license is specified at the top of each source file and must be preserved in its entirety.
External libraries and include files are assumed to be located in the
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subfolders "zlib", "squish" and "pngquant". The libraries are providing their
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own instructions how to compile them. Afterwards call "make" to build tileconv.
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Note: You'll need a compiler that supports the C++11 standard.
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External libraries and include files are assumed to be located in the subfolders "zlib", "squish", "pngquant" and "jpeg-turbo". The libraries are providing their own instructions how to compile them. libjpeg-turbo has to be compiled with the v8 API/ABI. Afterwards call "make" to build tileconv. **Note:** You'll need a compiler that supports the C++11 standard.
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If you want to change paths for the external libraries or include files,
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you can do so by modifying the file "config.mk" by hand.
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If you want to change paths for the external libraries or include files, you can do so by modifying the file "config.mk" by hand.
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