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| 1 | +/* nuklear - 1.32.0 - public domain */ |
| 2 | +#include <stdio.h> |
| 3 | +#include <stdlib.h> |
| 4 | +#include <stdint.h> |
| 5 | +#include <stdarg.h> |
| 6 | +#include <string.h> |
| 7 | +#include <math.h> |
| 8 | +#include <assert.h> |
| 9 | +#include <limits.h> |
| 10 | +#include <time.h> |
| 11 | + |
| 12 | +#include <GL/glew.h> |
| 13 | +#include <GLFW/glfw3.h> |
| 14 | + |
| 15 | +#define NK_INCLUDE_FIXED_TYPES |
| 16 | +#define NK_INCLUDE_STANDARD_IO |
| 17 | +#define NK_INCLUDE_STANDARD_VARARGS |
| 18 | +#define NK_INCLUDE_DEFAULT_ALLOCATOR |
| 19 | +#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT |
| 20 | +#define NK_INCLUDE_FONT_BAKING |
| 21 | +#define NK_INCLUDE_DEFAULT_FONT |
| 22 | +#define NK_IMPLEMENTATION |
| 23 | +#define NK_GLFW_GL4_IMPLEMENTATION |
| 24 | +#include "../../nuklear.h" |
| 25 | +#include "nuklear_glfw_gl4.h" |
| 26 | + |
| 27 | +#define WINDOW_WIDTH 1200 |
| 28 | +#define WINDOW_HEIGHT 800 |
| 29 | + |
| 30 | +#define MAX_VERTEX_BUFFER 512 * 1024 |
| 31 | +#define MAX_ELEMENT_BUFFER 128 * 1024 |
| 32 | + |
| 33 | +/* =============================================================== |
| 34 | + * |
| 35 | + * EXAMPLE |
| 36 | + * |
| 37 | + * ===============================================================*/ |
| 38 | +/* This are some code examples to provide a small overview of what can be |
| 39 | + * done with this library. To try out an example uncomment the defines */ |
| 40 | +/*#define INCLUDE_ALL */ |
| 41 | +/*#define INCLUDE_STYLE */ |
| 42 | +/*#define INCLUDE_CALCULATOR */ |
| 43 | +/*#define INCLUDE_CANVAS */ |
| 44 | +#define INCLUDE_OVERVIEW |
| 45 | +/*#define INCLUDE_CONFIGURATOR */ |
| 46 | +/*#define INCLUDE_NODE_EDITOR */ |
| 47 | + |
| 48 | +#ifdef INCLUDE_ALL |
| 49 | + #define INCLUDE_STYLE |
| 50 | + #define INCLUDE_CALCULATOR |
| 51 | + #define INCLUDE_CANVAS |
| 52 | + #define INCLUDE_OVERVIEW |
| 53 | + #define INCLUDE_CONFIGURATOR |
| 54 | + #define INCLUDE_NODE_EDITOR |
| 55 | +#endif |
| 56 | + |
| 57 | +#ifdef INCLUDE_STYLE |
| 58 | + #include "../../demo/common/style.c" |
| 59 | +#endif |
| 60 | +#ifdef INCLUDE_CALCULATOR |
| 61 | + #include "../../demo/common/calculator.c" |
| 62 | +#endif |
| 63 | +#ifdef INCLUDE_CANVAS |
| 64 | + #include "../../demo/common/canvas.c" |
| 65 | +#endif |
| 66 | +#ifdef INCLUDE_OVERVIEW |
| 67 | + #include "../../demo/common/overview.c" |
| 68 | +#endif |
| 69 | +#ifdef INCLUDE_CONFIGURATOR |
| 70 | + #include "../../demo/common/style_configurator.c" |
| 71 | +#endif |
| 72 | +#ifdef INCLUDE_NODE_EDITOR |
| 73 | + #include "../../demo/common/node_editor.c" |
| 74 | +#endif |
| 75 | + |
| 76 | +/* =============================================================== |
| 77 | + * |
| 78 | + * DEMO |
| 79 | + * |
| 80 | + * ===============================================================*/ |
| 81 | +static void error_callback(int e, const char *d) |
| 82 | +{printf("Error %d: %s\n", e, d);} |
| 83 | + |
| 84 | +int main(void) |
| 85 | +{ |
| 86 | + /* Platform */ |
| 87 | + static GLFWwindow *win; |
| 88 | + int width = 0, height = 0; |
| 89 | + struct nk_context *ctx; |
| 90 | + struct nk_colorf bg; |
| 91 | + struct nk_image img; |
| 92 | + |
| 93 | + #ifdef INCLUDE_CONFIGURATOR |
| 94 | + static struct nk_color color_table[NK_COLOR_COUNT]; |
| 95 | + memcpy(color_table, nk_default_color_style, sizeof(color_table)); |
| 96 | + #endif |
| 97 | + |
| 98 | + /* GLFW */ |
| 99 | + glfwSetErrorCallback(error_callback); |
| 100 | + if (!glfwInit()) { |
| 101 | + fprintf(stdout, "[GFLW] failed to init!\n"); |
| 102 | + exit(1); |
| 103 | + } |
| 104 | + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); |
| 105 | + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 5); |
| 106 | + glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
| 107 | +#ifdef __APPLE__ |
| 108 | + glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); |
| 109 | +#endif |
| 110 | + win = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "Demo", NULL, NULL); |
| 111 | + glfwMakeContextCurrent(win); |
| 112 | + glfwGetWindowSize(win, &width, &height); |
| 113 | + |
| 114 | + /* OpenGL */ |
| 115 | + glViewport(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT); |
| 116 | + glewExperimental = 1; |
| 117 | + if (glewInit() != GLEW_OK) { |
| 118 | + fprintf(stderr, "Failed to setup GLEW\n"); |
| 119 | + exit(1); |
| 120 | + } |
| 121 | + ctx = nk_glfw3_init(win, NK_GLFW3_INSTALL_CALLBACKS, MAX_VERTEX_BUFFER, MAX_ELEMENT_BUFFER); |
| 122 | + /* Load Fonts: if none of these are loaded a default font will be used */ |
| 123 | + /* Load Cursor: if you uncomment cursor loading please hide the cursor */ |
| 124 | + {struct nk_font_atlas *atlas; |
| 125 | + nk_glfw3_font_stash_begin(&atlas); |
| 126 | + /*struct nk_font *droid = nk_font_atlas_add_from_file(atlas, "../../../extra_font/DroidSans.ttf", 14, 0);*/ |
| 127 | + /*struct nk_font *roboto = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Roboto-Regular.ttf", 14, 0);*/ |
| 128 | + /*struct nk_font *future = nk_font_atlas_add_from_file(atlas, "../../../extra_font/kenvector_future_thin.ttf", 13, 0);*/ |
| 129 | + /*struct nk_font *clean = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyClean.ttf", 12, 0);*/ |
| 130 | + /*struct nk_font *tiny = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyTiny.ttf", 10, 0);*/ |
| 131 | + /*struct nk_font *cousine = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Cousine-Regular.ttf", 13, 0);*/ |
| 132 | + nk_glfw3_font_stash_end(); |
| 133 | + /*nk_style_load_all_cursors(ctx, atlas->cursors);*/ |
| 134 | + /*nk_style_set_font(ctx, &droid->handle);*/} |
| 135 | + |
| 136 | + {int tex_index = 0; |
| 137 | + enum {tex_width = 256, tex_height = 256}; |
| 138 | + char pixels[tex_width * tex_height * 4]; |
| 139 | + memset(pixels, 128, sizeof(pixels)); |
| 140 | + tex_index = nk_glfw3_create_texture(pixels, tex_width, tex_height); |
| 141 | + img = nk_image_id(tex_index);} |
| 142 | + |
| 143 | + bg.r = 0.10f, bg.g = 0.18f, bg.b = 0.24f, bg.a = 1.0f; |
| 144 | + while (!glfwWindowShouldClose(win)) |
| 145 | + { |
| 146 | + /* Input */ |
| 147 | + glfwPollEvents(); |
| 148 | + nk_glfw3_new_frame(); |
| 149 | + |
| 150 | + /* GUI */ |
| 151 | + if (nk_begin(ctx, "Demo", nk_rect(50, 50, 230, 250), |
| 152 | + NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE| |
| 153 | + NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE)) |
| 154 | + { |
| 155 | + enum {EASY, HARD}; |
| 156 | + static int op = EASY; |
| 157 | + static int property = 20; |
| 158 | + nk_layout_row_static(ctx, 30, 80, 1); |
| 159 | + if (nk_button_label(ctx, "button")) |
| 160 | + fprintf(stdout, "button pressed\n"); |
| 161 | + |
| 162 | + nk_layout_row_dynamic(ctx, 30, 2); |
| 163 | + if (nk_option_label(ctx, "easy", op == EASY)) op = EASY; |
| 164 | + if (nk_option_label(ctx, "hard", op == HARD)) op = HARD; |
| 165 | + |
| 166 | + nk_layout_row_dynamic(ctx, 25, 1); |
| 167 | + nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1); |
| 168 | + |
| 169 | + nk_layout_row_dynamic(ctx, 20, 1); |
| 170 | + nk_label(ctx, "background:", NK_TEXT_LEFT); |
| 171 | + nk_layout_row_dynamic(ctx, 25, 1); |
| 172 | + if (nk_combo_begin_color(ctx, nk_rgb_cf(bg), nk_vec2(nk_widget_width(ctx),400))) { |
| 173 | + nk_layout_row_dynamic(ctx, 120, 1); |
| 174 | + bg = nk_color_picker(ctx, bg, NK_RGBA); |
| 175 | + nk_layout_row_dynamic(ctx, 25, 1); |
| 176 | + bg.r = nk_propertyf(ctx, "#R:", 0, bg.r, 1.0f, 0.01f,0.005f); |
| 177 | + bg.g = nk_propertyf(ctx, "#G:", 0, bg.g, 1.0f, 0.01f,0.005f); |
| 178 | + bg.b = nk_propertyf(ctx, "#B:", 0, bg.b, 1.0f, 0.01f,0.005f); |
| 179 | + bg.a = nk_propertyf(ctx, "#A:", 0, bg.a, 1.0f, 0.01f,0.005f); |
| 180 | + nk_combo_end(ctx); |
| 181 | + } |
| 182 | + } |
| 183 | + nk_end(ctx); |
| 184 | + |
| 185 | + /* Bindless Texture */ |
| 186 | + if (nk_begin(ctx, "Texture", nk_rect(250, 150, 230, 250), |
| 187 | + NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE| |
| 188 | + NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE)) |
| 189 | + { |
| 190 | + struct nk_command_buffer *canvas = nk_window_get_canvas(ctx); |
| 191 | + struct nk_rect total_space = nk_window_get_content_region(ctx); |
| 192 | + nk_draw_image(canvas, total_space, &img, nk_white); |
| 193 | + } |
| 194 | + nk_end(ctx); |
| 195 | + |
| 196 | + /* -------------- EXAMPLES ---------------- */ |
| 197 | + #ifdef INCLUDE_CALCULATOR |
| 198 | + calculator(ctx); |
| 199 | + #endif |
| 200 | + #ifdef INCLUDE_CANVAS |
| 201 | + canvas(ctx); |
| 202 | + #endif |
| 203 | + #ifdef INCLUDE_OVERVIEW |
| 204 | + overview(ctx); |
| 205 | + #endif |
| 206 | + #ifdef INCLUDE_CONFIGURATOR |
| 207 | + style_configurator(ctx, color_table); |
| 208 | + #endif |
| 209 | + #ifdef INCLUDE_NODE_EDITOR |
| 210 | + node_editor(ctx); |
| 211 | + #endif |
| 212 | + /* ----------------------------------------- */ |
| 213 | + |
| 214 | + /* Draw */ |
| 215 | + glfwGetWindowSize(win, &width, &height); |
| 216 | + glViewport(0, 0, width, height); |
| 217 | + glClear(GL_COLOR_BUFFER_BIT); |
| 218 | + glClearColor(bg.r, bg.g, bg.b, bg.a); |
| 219 | + /* IMPORTANT: `nk_glfw_render` modifies some global OpenGL state |
| 220 | + * with blending, scissor, face culling, depth test and viewport and |
| 221 | + * defaults everything back into a default state. |
| 222 | + * Make sure to either a.) save and restore or b.) reset your own state after |
| 223 | + * rendering the UI. */ |
| 224 | + nk_glfw3_render(NK_ANTI_ALIASING_ON); |
| 225 | + glfwSwapBuffers(win); |
| 226 | + } |
| 227 | + nk_glfw3_shutdown(); |
| 228 | + glfwTerminate(); |
| 229 | + return 0; |
| 230 | +} |
| 231 | + |
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