This is a small University Project for the 'Game Physics' Module. I created this small game, in which a ball can be swung around the playing field with accurate physical reactions. With each iteration, I added a new pyhsical reaction of the ball to the surrounding environment. The project is build with JavaScript, a bit of HTML and the p5.js library.
The ball responds to the physics of the wind speed and falls faster or slower.
The physic to hit the hole is still missing.