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This is a small University Project for the 'Game Physics' Module. I created this small game, in which a ball can be swung around the playing field with accurate physical reactions. With each iteration, I added a new pyhsical reaction of the ball to the surrounding environment. The project is build with JavaScript, a bit of HTML and the p5.js library.

20250819-1331-22 1384214 The ball responds to the physics of the wind speed and falls faster or slower. The physic to hit the hole is still missing.

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My Game Physics Module Tasks from the 5th Semester

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