A series of plugins for Rpg Maker MZ, with backports for MV.
Advanced Map Features such as custom tile sizes, named regions, region-based collision, unlimited parallax layers, lighting and fog layers and a lot more.
The best Pixel Movement system there is.
Advanced Time System with a lot of features, but it doesn't do anything by itself. You still need to implement your own HUD or integrations.
- MZ Version
- MV Version: OrangeTimeSystem
Run inline parallel code a single time from inside any regular event. Makes cutscene creation much better.
- MZ Version
- MV Version: Not Yet
Integrate your game with Steam.
- MZ Version
- MV Version: OrangeGreenworks
An in-game map editor with several advanced features that even the full MZ editor doesn't have.
- MZ Version
- MV Version: OrangeCustomEvents
Lets you configure tile priority levels in the same way it worked on Rpg Maker XP.
Let's you use up to three additional tileset files on your maps (an A5, a B and a C)
It's easier to show than to explain: https://www.youtube.com/watch?v=o94o3ajjSSY