l4d2_tank_props_glow
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When a Tank punches a Hittable it adds a Glow to the hittable which all infected players can see. this video shows how it works: https://www.youtube.com/watch?v=UZDF6dbagxU&feature=youtu.be -command- (l4d2_tank_props_glow.cfg in \cfg\sourcemod\ folder.) // Three values between 0-255 separated by spaces. RGB Color255 - Red Green Blue. // 發光顏色 紅 綠 藍 // Default: "255 255 255" l4d2_tank_prop_glow_color "255 255 255" // Only Tank can see the glow // 只讓坦克看到發光輪廓? // Default: "0" l4d2_tank_prop_glow_only "0" // How near to props do players need to be to enable their glow. // 距離多近才發光 // Default: "5000" l4d2_tank_prop_glow_range "5000" // Spectators can see the glow too // 旁觀者是否也能看到發光輪廓? // Default: "1" l4d2_tank_prop_glow_spectators "1" // Show Hittable Glow for inf team whilst the tank is alive // 開啟此插件 // Default: "1" l4d_tank_props_glow "1"